Rename map scene vars and partially document Oak's lab

This commit is contained in:
PikalaxALT
2019-10-18 12:49:59 -04:00
parent 9903f7a77a
commit 4f15cb02d2
89 changed files with 475 additions and 507 deletions
@@ -13,7 +13,7 @@ PokemonLeague_BrunosRoom_MapScript1_16269A:: @ 816269A
PokemonLeague_BrunosRoom_MapScript2_1626A5:: @ 81626A5
checkflag FLAG_0x4B9
call_if 1, EventScript_1626C0
compare_var_to_value VAR_0x4068, 2
compare_var_to_value VAR_MAP_SCENE_POKEMON_LEAGUE, 2
call_if 1, EventScript_1626BA
end
@@ -34,13 +34,13 @@ EventScript_1626D0:: @ 81626D0
end
PokemonLeague_BrunosRoom_MapScript4_1626D5:: @ 81626D5
map_script_2 VAR_0x4068, 1, EventScript_1626DF
map_script_2 VAR_MAP_SCENE_POKEMON_LEAGUE, 1, EventScript_1626DF
.2byte 0
EventScript_1626DF:: @ 81626DF
lockall
call EventScript_1A751F
setvar VAR_0x4068, 2
setvar VAR_MAP_SCENE_POKEMON_LEAGUE, 2
releaseall
end