Rename map scene vars and partially document Oak's lab

This commit is contained in:
PikalaxALT
2019-10-18 12:49:59 -04:00
parent 9903f7a77a
commit 4f15cb02d2
89 changed files with 475 additions and 507 deletions
+3 -3
View File
@@ -4,7 +4,7 @@ VictoryRoad_1F_MapScripts:: @ 8160F05
.byte 0
VictoryRoad_1F_MapScript1_160F10:: @ 8160F10
compare_var_to_value VAR_0x4064, 100
compare_var_to_value VAR_MAP_SCENE_VICTORY_ROAD_1F, 100
call_if 5, EventScript_160F1C
end
@@ -19,7 +19,7 @@ VictoryRoad_1F_MapScript2_160F2F:: @ 8160F2F
VictoryRoad_1F_EventScript_160F33:: @ 8160F33
lockall
compare_var_to_value VAR_0x4064, 100
compare_var_to_value VAR_MAP_SCENE_VICTORY_ROAD_1F, 100
goto_if_eq EventScript_160F62
setmetatile 12, 14, 721, 0
setmetatile 12, 15, 737, 0
@@ -27,7 +27,7 @@ VictoryRoad_1F_EventScript_160F33:: @ 8160F33
special DrawWholeMapView
waitse
moveobjectoffscreen 5
setvar VAR_0x4064, 100
setvar VAR_MAP_SCENE_VICTORY_ROAD_1F, 100
releaseall
end