Rename map scene vars and partially document Oak's lab

This commit is contained in:
PikalaxALT
2019-10-18 12:49:59 -04:00
parent 9903f7a77a
commit 4f15cb02d2
89 changed files with 475 additions and 507 deletions
+1 -1
View File
@@ -213,7 +213,7 @@
"x": 7,
"y": 7,
"elevation": 3,
"var": "VAR_0x4067",
"var": "VAR_MAP_SCENE_VICTORY_ROAD_3F",
"var_value": 99,
"script": "VictoryRoad_3F_EventScript_1610CF"
}
+3 -3
View File
@@ -3,7 +3,7 @@ VictoryRoad_3F_MapScripts:: @ 81610AA
.byte 0
VictoryRoad_3F_MapScript1_1610B0:: @ 81610B0
compare_var_to_value VAR_0x4067, 100
compare_var_to_value VAR_MAP_SCENE_VICTORY_ROAD_3F, 100
call_if 5, EventScript_1610BC
end
@@ -14,7 +14,7 @@ EventScript_1610BC:: @ 81610BC
VictoryRoad_3F_EventScript_1610CF:: @ 81610CF
lockall
compare_var_to_value VAR_0x4067, 100
compare_var_to_value VAR_MAP_SCENE_VICTORY_ROAD_3F, 100
goto_if_eq EventScript_161101
setmetatile 12, 12, 721, 0
setmetatile 12, 13, 737, 0
@@ -23,7 +23,7 @@ VictoryRoad_3F_EventScript_1610CF:: @ 81610CF
waitse
moveobjectoffscreen 7
moveobjectoffscreen 10
setvar VAR_0x4067, 100
setvar VAR_MAP_SCENE_VICTORY_ROAD_3F, 100
releaseall
end