union_room_chat through sub_81287B4
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+4
-1
@@ -718,6 +718,8 @@ struct TrainerNameRecord
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u8 trainerName[PLAYER_NAME_LENGTH];
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};
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#define UNION_ROOM_KB_ROW_COUNT 10
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struct SaveBlock1
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{
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/*0x0000*/ struct Coords16 pos;
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@@ -772,7 +774,8 @@ struct SaveBlock1
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/*0x3A18*/ u8 seen2[DEX_FLAGS_NO];
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/*0x3A4C*/ u8 rivalName[PLAYER_NAME_LENGTH];
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/*0x3A54*/ struct FameCheckerSaveData fameChecker[NUM_FAMECHECKER_PERSONS];
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/*0x3A94*/ u8 filler3A94[0x114];
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/*0x3A94*/ u8 filler3A94[0x40];
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/*0x3AD4*/ u8 unk3AD4[UNION_ROOM_KB_ROW_COUNT][21];
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/*0x3BA8*/ struct TrainerNameRecord trainerNameRecords[20];
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/*0x3C98*/ struct DaycareMon route5DayCareMon;
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/*0x3D24*/ u8 filler3D24[0x10];
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@@ -92,5 +92,6 @@ bool8 MoveCursor(u8 by, u8 dirn);
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void HelpSystem_BackupSomeVariable(void);
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void HelpSystem_RestoreSomeVariable(void);
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void HelpSystemRenderText(u8 font, u8 * dest, const u8 * src, u8 x, u8 y, u8 width, u8 height);
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void sub_812B4AC(void);
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#endif //GUARD_HELP_SYSTEM_H
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@@ -325,6 +325,7 @@ void sub_80FC114(const u8 *name, struct GFtgtGname *structPtr, u8 a2);
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bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name);
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bool8 sub_80FCC3C(struct GFtgtGname *gname, u8 *uname, u8 idx);
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bool8 sub_80FCCF4(struct GFtgtGname *gname, u8 *uname, u8 idx);
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bool32 sub_80FBA1C(void);
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#include "mevent_server.h"
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extern const struct mevent_server_cmd gMEventSrvScript_OtherTrainerCanceled[];
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@@ -73,5 +73,6 @@ extern const char RomHeaderGameCode[4];
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extern const char RomHeaderSoftwareVersion;
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extern u8 gLinkTransferringData;
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extern u16 gKeyRepeatStartDelay;
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#endif // GUARD_MAIN_H
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