Move local IDs to map.json
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@@ -30,6 +30,7 @@
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"flag": "0"
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},
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{
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"local_id": "LOCALID_EEVEE_POKEBALL",
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"type": "object",
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"graphics_id": "OBJ_EVENT_GFX_ITEM_BALL",
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"x": 7,
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@@ -1,5 +1,3 @@
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.set LOCALID_EEVEE_POKEBALL, 2
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CeladonCity_Condominiums_RoofRoom_MapScripts::
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.byte 0
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