Move local IDs to map.json

This commit is contained in:
GriffinR
2024-10-14 23:10:37 -04:00
parent 4dc5c47799
commit 50babdb07f
192 changed files with 863 additions and 891 deletions
+3 -5
View File
@@ -1,5 +1,3 @@
.set LOCALID_GRUNT, 11
CeladonCity_GameCorner_MapScripts::
map_script MAP_SCRIPT_ON_LOAD, CeladonCity_GameCorner_OnLoad
.byte 0
@@ -421,17 +419,17 @@ CeladonCity_GameCorner_Text_DefeatedGrunt::
closemessage
call_if_eq VAR_FACING, DIR_WEST, CeladonCity_GameCorner_Text_GruntExitWest
call_if_ne VAR_FACING, DIR_WEST, CeladonCity_GameCorner_Text_GruntExit
removeobject LOCALID_GRUNT
removeobject LOCALID_GAME_CORNER_GRUNT
release
end
CeladonCity_GameCorner_Text_GruntExitWest::
applymovement LOCALID_GRUNT, CeladonCity_GameCorner_Movement_GruntExitWest
applymovement LOCALID_GAME_CORNER_GRUNT, CeladonCity_GameCorner_Movement_GruntExitWest
waitmovement 0
return
CeladonCity_GameCorner_Text_GruntExit::
applymovement LOCALID_GRUNT, CeladonCity_GameCorner_Movement_GruntExit
applymovement LOCALID_GAME_CORNER_GRUNT, CeladonCity_GameCorner_Movement_GruntExit
waitmovement 0
return