Move local IDs to map.json

This commit is contained in:
GriffinR
2024-10-14 23:10:37 -04:00
parent 4dc5c47799
commit 50babdb07f
192 changed files with 863 additions and 891 deletions
+1
View File
@@ -22,6 +22,7 @@
],
"object_events": [
{
"local_id": "LOCALID_RUIN_VALLEY_SCIENTIST",
"type": "object",
"graphics_id": "OBJ_EVENT_GFX_SCIENTIST",
"x": 24,
+2 -4
View File
@@ -1,5 +1,3 @@
.set LOCALID_SCIENTIST, 1
SixIsland_RuinValley_MapScripts::
map_script MAP_SCRIPT_ON_LOAD, SixIsland_RuinValley_OnLoad
.byte 0
@@ -15,10 +13,10 @@ SixIsland_RuinValley_EventScript_OpenDottedHoleDoor::
SixIsland_RuinValley_EventScript_Scientist::
lock
msgbox SixIsland_RuinValley_Text_CantFigureOutHowToGetInside
applymovement LOCALID_SCIENTIST, Common_Movement_FacePlayer
applymovement LOCALID_RUIN_VALLEY_SCIENTIST, Common_Movement_FacePlayer
waitmovement 0
msgbox SixIsland_RuinValley_Text_IFoundThisPlace
applymovement LOCALID_SCIENTIST, Common_Movement_FaceOriginalDirection
applymovement LOCALID_RUIN_VALLEY_SCIENTIST, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end