Move local IDs to map.json
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@@ -1,5 +1,3 @@
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.set LOCALID_SCIENTIST, 1
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SixIsland_RuinValley_MapScripts::
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map_script MAP_SCRIPT_ON_LOAD, SixIsland_RuinValley_OnLoad
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.byte 0
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@@ -15,10 +13,10 @@ SixIsland_RuinValley_EventScript_OpenDottedHoleDoor::
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SixIsland_RuinValley_EventScript_Scientist::
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lock
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msgbox SixIsland_RuinValley_Text_CantFigureOutHowToGetInside
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applymovement LOCALID_SCIENTIST, Common_Movement_FacePlayer
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applymovement LOCALID_RUIN_VALLEY_SCIENTIST, Common_Movement_FacePlayer
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waitmovement 0
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msgbox SixIsland_RuinValley_Text_IFoundThisPlace
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applymovement LOCALID_SCIENTIST, Common_Movement_FaceOriginalDirection
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applymovement LOCALID_RUIN_VALLEY_SCIENTIST, Common_Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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