Move local IDs to map.json
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@@ -72,6 +72,7 @@
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"flag": "FLAG_HIDE_VICTORY_ROAD_1F_TM02"
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},
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{
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"local_id": "LOCALID_VICTORY_ROAD_1F_BOULDER",
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"type": "object",
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"graphics_id": "OBJ_EVENT_GFX_PUSHABLE_BOULDER",
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"x": 7,
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@@ -1,5 +1,3 @@
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.set LOCALID_BOULDER, 5
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VictoryRoad_1F_MapScripts::
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map_script MAP_SCRIPT_ON_LOAD, VictoryRoad_1F_OnLoad
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map_script MAP_SCRIPT_ON_TRANSITION, VictoryRoad_1F_OnTransition
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@@ -26,7 +24,7 @@ VictoryRoad_1F_EventScript_FloorSwitch::
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playse SE_ICE_BREAK
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special DrawWholeMapView
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waitse
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copyobjectxytoperm LOCALID_BOULDER
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copyobjectxytoperm LOCALID_VICTORY_ROAD_1F_BOULDER
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setvar VAR_MAP_SCENE_VICTORY_ROAD_1F, 100
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releaseall
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end
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