Move local IDs to map.json

This commit is contained in:
GriffinR
2024-10-14 23:10:37 -04:00
parent 4dc5c47799
commit 50babdb07f
192 changed files with 863 additions and 891 deletions
+2
View File
@@ -100,6 +100,7 @@
"flag": "FLAG_HIDE_VICTORY_ROAD_3F_TM50"
},
{
"local_id": "LOCALID_VICTORY_ROAD_3F_BOULDER1",
"type": "object",
"graphics_id": "OBJ_EVENT_GFX_PUSHABLE_BOULDER",
"x": 19,
@@ -142,6 +143,7 @@
"flag": "0"
},
{
"local_id": "LOCALID_VICTORY_ROAD_3F_BOULDER2",
"type": "object",
"graphics_id": "OBJ_EVENT_GFX_PUSHABLE_BOULDER",
"x": 32,
+2 -5
View File
@@ -1,6 +1,3 @@
.set LOCALID_BOULDER1, 7
.set LOCALID_BOULDER2, 10
VictoryRoad_3F_MapScripts::
map_script MAP_SCRIPT_ON_LOAD, VictoryRoad_3F_OnLoad
.byte 0
@@ -22,8 +19,8 @@ VictoryRoad_3F_EventScript_FloorSwitch::
playse SE_ICE_BREAK
special DrawWholeMapView
waitse
copyobjectxytoperm LOCALID_BOULDER1
copyobjectxytoperm LOCALID_BOULDER2
copyobjectxytoperm LOCALID_VICTORY_ROAD_3F_BOULDER1
copyobjectxytoperm LOCALID_VICTORY_ROAD_3F_BOULDER2
setvar VAR_MAP_SCENE_VICTORY_ROAD_3F, 100
releaseall
end