Review changes

This commit is contained in:
Eduardo Quezada
2022-08-15 20:42:34 -04:00
parent 2cda0b61ce
commit 5135d64501
2 changed files with 21 additions and 24 deletions
+1 -2
View File
@@ -792,8 +792,7 @@ static void SetPlayerBerryDataInBattleStruct(void)
static void SetAllPlayersBerryData(void) static void SetAllPlayersBerryData(void)
{ {
s32 i; s32 i, j;
s32 j;
if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
{ {
+20 -22
View File
@@ -405,8 +405,7 @@ u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check)
#define ALL_MOVES_MASK ((1 << MAX_MON_MOVES) - 1) #define ALL_MOVES_MASK ((1 << MAX_MON_MOVES) - 1)
bool8 AreAllMovesUnusable(void) bool8 AreAllMovesUnusable(void)
{ {
u8 unusable; u8 unusable = CheckMoveLimitations(gActiveBattler, 0, MOVE_LIMITATIONS_ALL);
unusable = CheckMoveLimitations(gActiveBattler, 0, MOVE_LIMITATIONS_ALL);
if (unusable == ALL_MOVES_MASK) // All moves are unusable. if (unusable == ALL_MOVES_MASK) // All moves are unusable.
{ {
@@ -523,7 +522,7 @@ u8 DoFieldEndTurnEffects(void)
if (effect != 0) if (effect != 0)
break; break;
} }
if (!effect) if (effect == 0)
{ {
gBattleStruct->turnCountersTracker++; gBattleStruct->turnCountersTracker++;
gBattleStruct->turnSideTracker = 0; gBattleStruct->turnSideTracker = 0;
@@ -549,7 +548,7 @@ u8 DoFieldEndTurnEffects(void)
if (effect != 0) if (effect != 0)
break; break;
} }
if (!effect) if (effect == 0)
{ {
gBattleStruct->turnCountersTracker++; gBattleStruct->turnCountersTracker++;
gBattleStruct->turnSideTracker = 0; gBattleStruct->turnSideTracker = 0;
@@ -560,8 +559,7 @@ u8 DoFieldEndTurnEffects(void)
{ {
side = gBattleStruct->turnSideTracker; side = gBattleStruct->turnSideTracker;
gActiveBattler = gBattlerAttacker = gSideTimers[side].mistBattlerId; gActiveBattler = gBattlerAttacker = gSideTimers[side].mistBattlerId;
if (gSideTimers[side].mistTimer != 0 if (gSideTimers[side].mistTimer != 0 && --gSideTimers[side].mistTimer == 0)
&& --gSideTimers[side].mistTimer == 0)
{ {
gSideStatuses[side] &= ~SIDE_STATUS_MIST; gSideStatuses[side] &= ~SIDE_STATUS_MIST;
BattleScriptExecute(BattleScript_SideStatusWoreOff); BattleScriptExecute(BattleScript_SideStatusWoreOff);
@@ -573,7 +571,7 @@ u8 DoFieldEndTurnEffects(void)
if (effect != 0) if (effect != 0)
break; break;
} }
if (!effect) if (effect == 0)
{ {
gBattleStruct->turnCountersTracker++; gBattleStruct->turnCountersTracker++;
gBattleStruct->turnSideTracker = 0; gBattleStruct->turnSideTracker = 0;
@@ -597,7 +595,7 @@ u8 DoFieldEndTurnEffects(void)
if (effect != 0) if (effect != 0)
break; break;
} }
if (!effect) if (effect == 0)
{ {
gBattleStruct->turnCountersTracker++; gBattleStruct->turnCountersTracker++;
gBattleStruct->turnSideTracker = 0; gBattleStruct->turnSideTracker = 0;
@@ -619,7 +617,7 @@ u8 DoFieldEndTurnEffects(void)
if (effect != 0) if (effect != 0)
break; break;
} }
if (!effect) if (effect == 0)
{ {
gBattleStruct->turnCountersTracker++; gBattleStruct->turnCountersTracker++;
} }
@@ -1544,8 +1542,8 @@ u8 AtkCanceller_UnableToUseMove(void)
bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2) bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
{ {
u8 playerId, flankId;
struct Pokemon *party; struct Pokemon *party;
u8 id1, id2;
s32 i; s32 i;
if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
@@ -1553,41 +1551,41 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI) if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{ {
id2 = GetBattlerMultiplayerId(battler); flankId = GetBattlerMultiplayerId(battler);
if (GetBattlerSide(battler) == B_SIDE_PLAYER) if (GetBattlerSide(battler) == B_SIDE_PLAYER)
party = gPlayerParty; party = gPlayerParty;
else else
party = gEnemyParty; party = gEnemyParty;
id1 = GetLinkTrainerFlankId(id2); playerId = GetLinkTrainerFlankId(flankId);
for (i = id1 * MULTI_PARTY_SIZE; i < id1 * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++) for (i = playerId * MULTI_PARTY_SIZE; i < playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE; i++)
{ {
if (GetMonData(&party[i], MON_DATA_HP) != 0 if (GetMonData(&party[i], MON_DATA_HP) != 0
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
break; break;
} }
return (i == id1 * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE); return (i == playerId * MULTI_PARTY_SIZE + MULTI_PARTY_SIZE);
} }
else else
{ {
if (GetBattlerSide(battler) == B_SIDE_OPPONENT) if (GetBattlerSide(battler) == B_SIDE_OPPONENT)
{ {
id2 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); flankId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
id1 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); playerId = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
party = gEnemyParty; party = gEnemyParty;
} }
else else
{ {
id2 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); flankId = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
id1 = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); playerId = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
party = gPlayerParty; party = gPlayerParty;
} }
if (partyIdBattlerOn1 == PARTY_SIZE) if (partyIdBattlerOn1 == PARTY_SIZE)
partyIdBattlerOn1 = gBattlerPartyIndexes[id2]; partyIdBattlerOn1 = gBattlerPartyIndexes[flankId];
if (partyIdBattlerOn2 == PARTY_SIZE) if (partyIdBattlerOn2 == PARTY_SIZE)
partyIdBattlerOn2 = gBattlerPartyIndexes[id1]; partyIdBattlerOn2 = gBattlerPartyIndexes[playerId];
for (i = 0; i < PARTY_SIZE; i++) for (i = 0; i < PARTY_SIZE; i++)
{ {
@@ -1595,7 +1593,7 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE
&& GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG
&& i != partyIdBattlerOn1 && i != partyIdBattlerOn2 && i != partyIdBattlerOn1 && i != partyIdBattlerOn2
&& i != *(gBattleStruct->monToSwitchIntoId + id2) && i != id1[gBattleStruct->monToSwitchIntoId]) && i != *(gBattleStruct->monToSwitchIntoId + flankId) && i != playerId[gBattleStruct->monToSwitchIntoId])
break; break;
} }
return (i == PARTY_SIZE); return (i == PARTY_SIZE);
@@ -2375,7 +2373,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
break; break;
} }
} }
if (!effect) if (effect == 0)
{ {
for (i = 0; i < gBattlersCount; i++) for (i = 0; i < gBattlersCount; i++)
{ {