Sync battle transitions
This commit is contained in:
+6
-10
@@ -278,31 +278,27 @@ const struct OamData gOamData_BattlerPlayer =
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.affineParam = 0,
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};
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// not used
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static const union AnimCmd gUnknown_824F020[] =
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static const union AnimCmd sAnim_Unused[] =
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{
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_JUMP(0),
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};
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// not used
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static const union AnimCmd *const gUnknown_824F028[] =
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static const union AnimCmd *const sAnims_Unused[] =
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{
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gUnknown_824F020,
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sAnim_Unused,
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};
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// not used
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static const union AffineAnimCmd gUnknown_824F02C[] =
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static const union AffineAnimCmd sAffineAnim_Unused[] =
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{
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AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 4),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 0x3C),
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AFFINEANIMCMD_JUMP(1),
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};
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// not used
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static const union AffineAnimCmd *const gUnknown_824F044[] =
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static const union AffineAnimCmd *const sAffineAnims_Unused[] =
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{
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gUnknown_824F02C,
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sAffineAnim_Unused,
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};
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static const s8 sPlayerThrowXTranslation[] = { -32, -16, -16, -32, -32, 0, 0, 0 };
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+38
-28
@@ -33,6 +33,13 @@
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#include "constants/pokemon.h"
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#include "constants/trainers.h"
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enum {
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TRANSITION_TYPE_NORMAL,
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TRANSITION_TYPE_CAVE,
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TRANSITION_TYPE_FLASH,
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TRANSITION_TYPE_WATER,
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};
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enum
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{
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TRAINER_PARAM_LOAD_VAL_8BIT,
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@@ -74,20 +81,22 @@ static EWRAM_DATA u8 *sTrainerBattleEndScript = NULL;
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static EWRAM_DATA u8 *sTrainerABattleScriptRetAddr = NULL;
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static EWRAM_DATA u16 sRivalBattleFlags = 0;
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// The first transition is used if the enemy pokemon are lower level than our pokemon.
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// Otherwise, the second transition is used.
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static const u8 sBattleTransitionTable_Wild[][2] =
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{
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{ B_TRANSITION_SLICED_SCREEN, B_TRANSITION_WHITEFADE_IN_STRIPES },
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{ B_TRANSITION_CLOCKWISE_BLACKFADE, B_TRANSITION_GRID_SQUARES },
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{ B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES },
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{ B_TRANSITION_BLACK_WAVE_TO_RIGHT, B_TRANSITION_FULLSCREEN_WAVE },
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[TRANSITION_TYPE_NORMAL] = {B_TRANSITION_SLICE, B_TRANSITION_WHITE_BARS_FADE},
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[TRANSITION_TYPE_CAVE] = {B_TRANSITION_CLOCKWISE_WIPE, B_TRANSITION_GRID_SQUARES},
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[TRANSITION_TYPE_FLASH] = {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES},
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[TRANSITION_TYPE_WATER] = {B_TRANSITION_WAVE, B_TRANSITION_RIPPLE},
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};
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static const u8 sBattleTransitionTable_Trainer[][2] =
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{
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{ B_TRANSITION_SLIDING_POKEBALLS, B_TRANSITION_BLACK_DOODLES },
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{ B_TRANSITION_HORIZONTAL_CORRUGATE, B_TRANSITION_BIG_POKEBALL },
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{ B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES },
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{ B_TRANSITION_DISTORTED_WAVE, B_TRANSITION_FULLSCREEN_WAVE },
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[TRANSITION_TYPE_NORMAL] = {B_TRANSITION_POKEBALLS_TRAIL, B_TRANSITION_ANGLED_WIPES},
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[TRANSITION_TYPE_CAVE] = {B_TRANSITION_SHUFFLE, B_TRANSITION_BIG_POKEBALL},
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[TRANSITION_TYPE_FLASH] = {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES},
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[TRANSITION_TYPE_WATER] = {B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE},
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};
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static const struct TrainerBattleParameter sOrdinaryBattleParams[] =
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@@ -182,12 +191,12 @@ static void Task_BattleStart(u8 taskId)
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if (!FldEffPoison_IsActive())
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{
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HelpSystem_Disable();
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BT_StartOnField(tTransition);
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BattleTransition_StartOnField(tTransition);
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++tState;
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}
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break;
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case 1:
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if (BT_IsDone() == TRUE)
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if (IsBattleTransitionDone() == TRUE)
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{
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HelpSystem_Enable();
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CleanupOverworldWindowsAndTilemaps();
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@@ -294,7 +303,7 @@ void StartOldManTutorialBattle(void)
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LockPlayerFieldControls();
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gMain.savedCallback = CB2_ReturnToFieldContinueScriptPlayMapMusic;
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gBattleTypeFlags = BATTLE_TYPE_OLD_MAN_TUTORIAL;
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CreateBattleStartTask(B_TRANSITION_SLICED_SCREEN, 0);
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CreateBattleStartTask(B_TRANSITION_SLICE, 0);
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}
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void StartScriptedWildBattle(void)
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@@ -373,9 +382,9 @@ void StartGroudonKyogreBattle(void)
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gMain.savedCallback = CB2_EndScriptedWildBattle;
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gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
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if (gGameVersion == VERSION_FIRE_RED)
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CreateBattleStartTask(B_TRANSITION_BLACK_DOODLES, MUS_RS_VS_TRAINER);
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CreateBattleStartTask(B_TRANSITION_ANGLED_WIPES, MUS_RS_VS_TRAINER);
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else // pointless, exactly the same
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CreateBattleStartTask(B_TRANSITION_BLACK_DOODLES, MUS_RS_VS_TRAINER);
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CreateBattleStartTask(B_TRANSITION_ANGLED_WIPES, MUS_RS_VS_TRAINER);
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IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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}
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@@ -506,26 +515,27 @@ u8 BattleSetup_GetTerrainId(void)
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static u8 GetBattleTransitionTypeByMap(void)
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{
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u16 tileBehavior;
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u16 behavior;
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s16 x, y;
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PlayerGetDestCoords(&x, &y);
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tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
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behavior = MapGridGetMetatileBehaviorAt(x, y);
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if (Overworld_GetFlashLevel())
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return B_TRANSITION_HORIZONTAL_CORRUGATE;
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if (!MetatileBehavior_IsSurfable(tileBehavior))
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return TRANSITION_TYPE_FLASH;
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if (MetatileBehavior_IsSurfable(behavior))
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return TRANSITION_TYPE_WATER;
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switch (gMapHeader.mapType)
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{
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switch (gMapHeader.mapType)
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{
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case MAP_TYPE_UNDERGROUND:
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return B_TRANSITION_DISTORTED_WAVE;
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case MAP_TYPE_UNDERWATER:
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return B_TRANSITION_BIG_POKEBALL;
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default:
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return B_TRANSITION_BLUR;
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}
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case MAP_TYPE_UNDERGROUND:
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return TRANSITION_TYPE_CAVE;
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case MAP_TYPE_UNDERWATER:
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return TRANSITION_TYPE_WATER;
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default:
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return TRANSITION_TYPE_NORMAL;
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}
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return B_TRANSITION_BIG_POKEBALL;
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}
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static u16 GetSumOfPlayerPartyLevel(u8 numMons)
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@@ -652,7 +662,7 @@ u8 BattleSetup_GetBattleTowerBattleTransition(void)
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u8 playerLevel = GetSumOfPlayerPartyLevel(1);
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if (enemyLevel < playerLevel)
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return B_TRANSITION_SLIDING_POKEBALLS;
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return B_TRANSITION_POKEBALLS_TRAIL;
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else
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return B_TRANSITION_BIG_POKEBALL;
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}
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+4
-4
@@ -882,7 +882,7 @@ static void CB2_FinishEReaderBattle(void)
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static void Task_WaitBT(u8 taskId)
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{
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if (BT_IsDone() == TRUE)
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if (IsBattleTransitionDone() == TRUE)
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{
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gMain.savedCallback = CB2_FinishEReaderBattle;
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CleanupOverworldWindowsAndTilemaps();
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@@ -910,7 +910,7 @@ void StartSpecialBattle(void)
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CreateTask(Task_WaitBT, 1);
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PlayMapChosenOrBattleBGM(0);
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transition = BattleSetup_GetBattleTowerBattleTransition();
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BT_StartOnField(transition);
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BattleTransition_StartOnField(transition);
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break;
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case 1: // secret base battle
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for (i = 0; i < PARTY_SIZE; i++)
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@@ -922,7 +922,7 @@ void StartSpecialBattle(void)
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CreateTask(Task_WaitBT, 1);
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PlayMapChosenOrBattleBGM(0);
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transition = BattleSetup_GetBattleTowerBattleTransition();
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BT_StartOnField(transition);
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BattleTransition_StartOnField(transition);
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break;
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case 2: // e-reader trainer battle
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ZeroEnemyPartyMons();
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@@ -936,7 +936,7 @@ void StartSpecialBattle(void)
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CreateTask(Task_WaitBT, 1);
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PlayMapChosenOrBattleBGM(0);
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transition = BattleSetup_GetBattleTowerBattleTransition();
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BT_StartOnField(transition);
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BattleTransition_StartOnField(transition);
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break;
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}
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}
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+1641
-1488
File diff suppressed because it is too large
Load Diff
+1
-1
@@ -618,7 +618,7 @@ static void Task_Hof_SpawnPlayerPic(u8 taskId)
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ShowBg(0);
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ShowBg(1);
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ShowBg(3);
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gTasks[taskId].data[4] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), TRUE, 0x78, 0x48, 6, 0xFFFF);
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gTasks[taskId].data[4] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender, TRUE), TRUE, 0x78, 0x48, 6, 0xFFFF);
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AddWindow(&sWindowTemplate);
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LoadStdWindowGfx(1, 0x21D, 0xD0);
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gTasks[taskId].data[3] = 120;
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@@ -3108,7 +3108,7 @@ u8 DexScreen_DrawMonAreaPage(void)
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gSprites[sPokedexScreenData->windowIds[14]].oam.priority = 1;
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gSprites[sPokedexScreenData->windowIds[14]].y2 = gPokedexEntries[speciesId].pokemonOffset;
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SetOamMatrix(2, gPokedexEntries[speciesId].pokemonScale, 0, 0, gPokedexEntries[speciesId].pokemonScale);
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sPokedexScreenData->windowIds[15] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), 1, 80, 104, 0, 0xFFFF);
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sPokedexScreenData->windowIds[15] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender, TRUE), 1, 80, 104, 0, 0xFFFF);
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gSprites[sPokedexScreenData->windowIds[15]].oam.paletteNum = 2;
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gSprites[sPokedexScreenData->windowIds[15]].oam.affineMode = ST_OAM_AFFINE_NORMAL;
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gSprites[sPokedexScreenData->windowIds[15]].oam.matrixNum = 1;
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+4
-4
@@ -1179,9 +1179,9 @@ static void TeachyTvPrepBattle(u8 taskId)
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InitPokedudePartyAndOpponent();
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PlayMapChosenOrBattleBGM(MUS_DUMMY);
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if (sStaticResources.whichScript == TTVSCR_BATTLE)
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data[6] = B_TRANSITION_WHITEFADE_IN_STRIPES;
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data[6] = B_TRANSITION_WHITE_BARS_FADE;
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else
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data[6] = B_TRANSITION_SLICED_SCREEN;
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data[6] = B_TRANSITION_SLICE;
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data[7] = 0;
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gTasks[taskId].func = TeachyTvPreBattleAnimAndSetBattleCallback;
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}
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@@ -1192,11 +1192,11 @@ static void TeachyTvPreBattleAnimAndSetBattleCallback(u8 taskId)
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switch (data[7])
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{
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case 0:
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BT_StartOnField(data[6]);
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BattleTransition_StartOnField(data[6]);
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++data[7];
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break;
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case 1:
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if (BT_IsDone())
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if (IsBattleTransitionDone())
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{
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SetMainCallback2(CB2_InitBattle);
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DestroyTask(taskId);
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+1
-1
@@ -1927,7 +1927,7 @@ static void CreateTrainerCardTrainerPic(void)
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}
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else
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{
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CreateTrainerCardTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(sTrainerCardDataPtr->trainerCard.rse.gender, TRUE), TRUE,
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CreateTrainerCardTrainerPicSprite(PlayerGenderToFrontTrainerPicId(sTrainerCardDataPtr->trainerCard.rse.gender, TRUE), TRUE,
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sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][0],
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sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][1],
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8, 2);
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@@ -273,7 +273,7 @@ u16 CreateTrainerCardTrainerPicSprite(u16 species, bool8 isFrontPic, u16 destX,
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return CreateTrainerCardSprite(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE);
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}
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u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass)
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u16 PlayerGenderToFrontTrainerPicId(u8 gender, bool8 getClass)
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{
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if (getClass == TRUE)
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{
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+2
-2
@@ -721,7 +721,7 @@ static void CB2_EndTrainerTowerBattle(void)
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static void Task_DoTrainerTowerBattle(u8 taskId)
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{
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if (BT_IsDone() == TRUE)
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if (IsBattleTransitionDone() == TRUE)
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{
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gMain.savedCallback = CB2_EndTrainerTowerBattle;
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CleanupOverworldWindowsAndTilemaps();
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@@ -741,7 +741,7 @@ static void DoTrainerTowerBattle(void)
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BuildEnemyParty();
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CreateTask(Task_DoTrainerTowerBattle, 1);
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PlayMapChosenOrBattleBGM(0);
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BT_StartOnField(BattleSetup_GetBattleTowerBattleTransition());
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BattleTransition_StartOnField(BattleSetup_GetBattleTowerBattleTransition());
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}
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static void TrainerTowerGetChallengeType(void)
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