Sync battle transitions

This commit is contained in:
GriffinR
2022-11-18 14:26:03 -05:00
parent 783e8e72cf
commit 519443e214
14 changed files with 1728 additions and 1565 deletions
+1 -1
View File
@@ -3108,7 +3108,7 @@ u8 DexScreen_DrawMonAreaPage(void)
gSprites[sPokedexScreenData->windowIds[14]].oam.priority = 1;
gSprites[sPokedexScreenData->windowIds[14]].y2 = gPokedexEntries[speciesId].pokemonOffset;
SetOamMatrix(2, gPokedexEntries[speciesId].pokemonScale, 0, 0, gPokedexEntries[speciesId].pokemonScale);
sPokedexScreenData->windowIds[15] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), 1, 80, 104, 0, 0xFFFF);
sPokedexScreenData->windowIds[15] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender, TRUE), 1, 80, 104, 0, 0xFFFF);
gSprites[sPokedexScreenData->windowIds[15]].oam.paletteNum = 2;
gSprites[sPokedexScreenData->windowIds[15]].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[sPokedexScreenData->windowIds[15]].oam.matrixNum = 1;