Sync battle transitions
This commit is contained in:
@@ -252,8 +252,8 @@ gFldEffScript_UseDive::
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end
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end
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gFldEffScript_Pokeball::
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gFldEffScript_Pokeball::
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loadpal sSpritePalette_SlidingPokeball
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loadpal gSpritePalette_Pokeball
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callnative FldEff_Pokeball
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callnative FldEff_PokeballTrail
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end
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end
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gFldEffScript_XIcon::
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gFldEffScript_XIcon::
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+25
-22
@@ -13,29 +13,32 @@ enum
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MUGSHOTS_COUNT
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MUGSHOTS_COUNT
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};
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};
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#define B_TRANSITION_BLUR 0
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enum {
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#define B_TRANSITION_DISTORTED_WAVE 1
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B_TRANSITION_BLUR,
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#define B_TRANSITION_HORIZONTAL_CORRUGATE 2
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B_TRANSITION_SWIRL,
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#define B_TRANSITION_BIG_POKEBALL 3
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B_TRANSITION_SHUFFLE,
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#define B_TRANSITION_SLIDING_POKEBALLS 4
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B_TRANSITION_BIG_POKEBALL,
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#define B_TRANSITION_CLOCKWISE_BLACKFADE 5
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B_TRANSITION_POKEBALLS_TRAIL,
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#define B_TRANSITION_FULLSCREEN_WAVE 6
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B_TRANSITION_CLOCKWISE_WIPE,
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#define B_TRANSITION_BLACK_WAVE_TO_RIGHT 7
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B_TRANSITION_RIPPLE,
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#define B_TRANSITION_SLICED_SCREEN 8
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B_TRANSITION_WAVE,
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#define B_TRANSITION_WHITEFADE_IN_STRIPES 9
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B_TRANSITION_SLICE,
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#define B_TRANSITION_GRID_SQUARES 10
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B_TRANSITION_WHITE_BARS_FADE,
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#define B_TRANSITION_BLACK_DOODLES 11
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B_TRANSITION_GRID_SQUARES,
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#define B_TRANSITION_LORELEI 12
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B_TRANSITION_ANGLED_WIPES,
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#define B_TRANSITION_BRUNO 13
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B_TRANSITION_LORELEI,
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#define B_TRANSITION_AGATHA 14
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B_TRANSITION_BRUNO,
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#define B_TRANSITION_LANCE 15
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B_TRANSITION_AGATHA,
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#define B_TRANSITION_BLUE 16
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B_TRANSITION_LANCE,
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#define B_TRANSITION_ANTI_CLOCKWISE_SPIRAL 17
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B_TRANSITION_BLUE,
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B_TRANSITION_SPIRAL,
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B_TRANSITION_COUNT
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};
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extern const struct SpritePalette sSpritePalette_SlidingPokeball;
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extern const struct SpritePalette gSpritePalette_Pokeball;
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bool8 BT_IsDone(void);
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bool8 IsBattleTransitionDone(void);
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void BT_StartOnField(u8 transitionId);
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void BattleTransition_StartOnField(u8 transitionId);
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bool8 FldEff_Pokeball(void);
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bool8 FldEff_PokeballTrail(void);
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#endif // GUARD_BATTLE_TRANSITION_H
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#endif // GUARD_BATTLE_TRANSITION_H
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@@ -74,6 +74,7 @@
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#define FLDEFF_PAL_TAG_GENERAL_0 0x1004
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#define FLDEFF_PAL_TAG_GENERAL_0 0x1004
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#define FLDEFF_PAL_TAG_GENERAL_1 0x1005
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#define FLDEFF_PAL_TAG_GENERAL_1 0x1005
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#define FLDEFF_PAL_TAG_POKEBALL_TRAIL 0x1009
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#define FLDEFF_PAL_TAG_ASH 0x100D
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#define FLDEFF_PAL_TAG_ASH 0x100D
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#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F
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#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F
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@@ -8,7 +8,7 @@ bool16 ResetAllPicSprites(void);
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u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 FreeAndDestroyMonPicSprite(u16);
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u16 FreeAndDestroyMonPicSprite(u16);
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u16 FreeAndDestroyTrainerPicSprite(u16);
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u16 FreeAndDestroyTrainerPicSprite(u16);
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u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass);
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u16 PlayerGenderToFrontTrainerPicId(u8 gender, bool8 getClass);
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u16 CreateMonPicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 CreateMonPicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 LoadMonPicInWindow(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId);
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u16 LoadMonPicInWindow(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId);
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u16 CreateMonPicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 ignoreDeoxys);
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u16 CreateMonPicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 ignoreDeoxys);
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+6
-10
@@ -278,31 +278,27 @@ const struct OamData gOamData_BattlerPlayer =
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.affineParam = 0,
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.affineParam = 0,
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};
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};
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// not used
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static const union AnimCmd sAnim_Unused[] =
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static const union AnimCmd gUnknown_824F020[] =
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{
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{
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_JUMP(0),
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ANIMCMD_JUMP(0),
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};
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};
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// not used
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static const union AnimCmd *const sAnims_Unused[] =
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static const union AnimCmd *const gUnknown_824F028[] =
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{
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{
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gUnknown_824F020,
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sAnim_Unused,
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};
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};
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// not used
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static const union AffineAnimCmd sAffineAnim_Unused[] =
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static const union AffineAnimCmd gUnknown_824F02C[] =
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{
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{
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AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 4),
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AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 4),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 0x3C),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 0x3C),
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AFFINEANIMCMD_JUMP(1),
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AFFINEANIMCMD_JUMP(1),
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};
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};
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// not used
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static const union AffineAnimCmd *const sAffineAnims_Unused[] =
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static const union AffineAnimCmd *const gUnknown_824F044[] =
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{
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{
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gUnknown_824F02C,
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sAffineAnim_Unused,
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};
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};
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static const s8 sPlayerThrowXTranslation[] = { -32, -16, -16, -32, -32, 0, 0, 0 };
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static const s8 sPlayerThrowXTranslation[] = { -32, -16, -16, -32, -32, 0, 0, 0 };
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+38
-28
@@ -33,6 +33,13 @@
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#include "constants/pokemon.h"
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#include "constants/pokemon.h"
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#include "constants/trainers.h"
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#include "constants/trainers.h"
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enum {
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TRANSITION_TYPE_NORMAL,
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TRANSITION_TYPE_CAVE,
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TRANSITION_TYPE_FLASH,
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TRANSITION_TYPE_WATER,
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};
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enum
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enum
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{
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{
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TRAINER_PARAM_LOAD_VAL_8BIT,
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TRAINER_PARAM_LOAD_VAL_8BIT,
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@@ -74,20 +81,22 @@ static EWRAM_DATA u8 *sTrainerBattleEndScript = NULL;
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static EWRAM_DATA u8 *sTrainerABattleScriptRetAddr = NULL;
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static EWRAM_DATA u8 *sTrainerABattleScriptRetAddr = NULL;
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static EWRAM_DATA u16 sRivalBattleFlags = 0;
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static EWRAM_DATA u16 sRivalBattleFlags = 0;
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// The first transition is used if the enemy pokemon are lower level than our pokemon.
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// Otherwise, the second transition is used.
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static const u8 sBattleTransitionTable_Wild[][2] =
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static const u8 sBattleTransitionTable_Wild[][2] =
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{
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{
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{ B_TRANSITION_SLICED_SCREEN, B_TRANSITION_WHITEFADE_IN_STRIPES },
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[TRANSITION_TYPE_NORMAL] = {B_TRANSITION_SLICE, B_TRANSITION_WHITE_BARS_FADE},
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{ B_TRANSITION_CLOCKWISE_BLACKFADE, B_TRANSITION_GRID_SQUARES },
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[TRANSITION_TYPE_CAVE] = {B_TRANSITION_CLOCKWISE_WIPE, B_TRANSITION_GRID_SQUARES},
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{ B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES },
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[TRANSITION_TYPE_FLASH] = {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES},
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{ B_TRANSITION_BLACK_WAVE_TO_RIGHT, B_TRANSITION_FULLSCREEN_WAVE },
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[TRANSITION_TYPE_WATER] = {B_TRANSITION_WAVE, B_TRANSITION_RIPPLE},
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};
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};
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static const u8 sBattleTransitionTable_Trainer[][2] =
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static const u8 sBattleTransitionTable_Trainer[][2] =
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{
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{
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{ B_TRANSITION_SLIDING_POKEBALLS, B_TRANSITION_BLACK_DOODLES },
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[TRANSITION_TYPE_NORMAL] = {B_TRANSITION_POKEBALLS_TRAIL, B_TRANSITION_ANGLED_WIPES},
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{ B_TRANSITION_HORIZONTAL_CORRUGATE, B_TRANSITION_BIG_POKEBALL },
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[TRANSITION_TYPE_CAVE] = {B_TRANSITION_SHUFFLE, B_TRANSITION_BIG_POKEBALL},
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{ B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES },
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[TRANSITION_TYPE_FLASH] = {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES},
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{ B_TRANSITION_DISTORTED_WAVE, B_TRANSITION_FULLSCREEN_WAVE },
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[TRANSITION_TYPE_WATER] = {B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE},
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};
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};
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static const struct TrainerBattleParameter sOrdinaryBattleParams[] =
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static const struct TrainerBattleParameter sOrdinaryBattleParams[] =
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@@ -182,12 +191,12 @@ static void Task_BattleStart(u8 taskId)
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if (!FldEffPoison_IsActive())
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if (!FldEffPoison_IsActive())
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{
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{
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HelpSystem_Disable();
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HelpSystem_Disable();
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BT_StartOnField(tTransition);
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BattleTransition_StartOnField(tTransition);
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++tState;
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++tState;
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}
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}
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break;
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break;
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case 1:
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case 1:
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if (BT_IsDone() == TRUE)
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if (IsBattleTransitionDone() == TRUE)
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{
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{
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HelpSystem_Enable();
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HelpSystem_Enable();
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CleanupOverworldWindowsAndTilemaps();
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CleanupOverworldWindowsAndTilemaps();
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@@ -294,7 +303,7 @@ void StartOldManTutorialBattle(void)
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LockPlayerFieldControls();
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LockPlayerFieldControls();
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gMain.savedCallback = CB2_ReturnToFieldContinueScriptPlayMapMusic;
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gMain.savedCallback = CB2_ReturnToFieldContinueScriptPlayMapMusic;
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gBattleTypeFlags = BATTLE_TYPE_OLD_MAN_TUTORIAL;
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gBattleTypeFlags = BATTLE_TYPE_OLD_MAN_TUTORIAL;
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CreateBattleStartTask(B_TRANSITION_SLICED_SCREEN, 0);
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CreateBattleStartTask(B_TRANSITION_SLICE, 0);
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}
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}
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void StartScriptedWildBattle(void)
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void StartScriptedWildBattle(void)
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@@ -373,9 +382,9 @@ void StartGroudonKyogreBattle(void)
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gMain.savedCallback = CB2_EndScriptedWildBattle;
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gMain.savedCallback = CB2_EndScriptedWildBattle;
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gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
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gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
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if (gGameVersion == VERSION_FIRE_RED)
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if (gGameVersion == VERSION_FIRE_RED)
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CreateBattleStartTask(B_TRANSITION_BLACK_DOODLES, MUS_RS_VS_TRAINER);
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CreateBattleStartTask(B_TRANSITION_ANGLED_WIPES, MUS_RS_VS_TRAINER);
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else // pointless, exactly the same
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else // pointless, exactly the same
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CreateBattleStartTask(B_TRANSITION_BLACK_DOODLES, MUS_RS_VS_TRAINER);
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CreateBattleStartTask(B_TRANSITION_ANGLED_WIPES, MUS_RS_VS_TRAINER);
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IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
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IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
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}
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}
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@@ -506,26 +515,27 @@ u8 BattleSetup_GetTerrainId(void)
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static u8 GetBattleTransitionTypeByMap(void)
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static u8 GetBattleTransitionTypeByMap(void)
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{
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{
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u16 tileBehavior;
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u16 behavior;
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s16 x, y;
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s16 x, y;
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PlayerGetDestCoords(&x, &y);
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PlayerGetDestCoords(&x, &y);
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tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
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behavior = MapGridGetMetatileBehaviorAt(x, y);
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if (Overworld_GetFlashLevel())
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if (Overworld_GetFlashLevel())
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return B_TRANSITION_HORIZONTAL_CORRUGATE;
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return TRANSITION_TYPE_FLASH;
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if (!MetatileBehavior_IsSurfable(tileBehavior))
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if (MetatileBehavior_IsSurfable(behavior))
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return TRANSITION_TYPE_WATER;
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switch (gMapHeader.mapType)
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{
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{
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switch (gMapHeader.mapType)
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case MAP_TYPE_UNDERGROUND:
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{
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return TRANSITION_TYPE_CAVE;
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case MAP_TYPE_UNDERGROUND:
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case MAP_TYPE_UNDERWATER:
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return B_TRANSITION_DISTORTED_WAVE;
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return TRANSITION_TYPE_WATER;
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case MAP_TYPE_UNDERWATER:
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default:
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return B_TRANSITION_BIG_POKEBALL;
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return TRANSITION_TYPE_NORMAL;
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default:
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return B_TRANSITION_BLUR;
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}
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}
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}
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return B_TRANSITION_BIG_POKEBALL;
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}
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}
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static u16 GetSumOfPlayerPartyLevel(u8 numMons)
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static u16 GetSumOfPlayerPartyLevel(u8 numMons)
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@@ -652,7 +662,7 @@ u8 BattleSetup_GetBattleTowerBattleTransition(void)
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u8 playerLevel = GetSumOfPlayerPartyLevel(1);
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u8 playerLevel = GetSumOfPlayerPartyLevel(1);
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if (enemyLevel < playerLevel)
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if (enemyLevel < playerLevel)
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return B_TRANSITION_SLIDING_POKEBALLS;
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return B_TRANSITION_POKEBALLS_TRAIL;
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else
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else
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return B_TRANSITION_BIG_POKEBALL;
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return B_TRANSITION_BIG_POKEBALL;
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}
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}
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+4
-4
@@ -882,7 +882,7 @@ static void CB2_FinishEReaderBattle(void)
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static void Task_WaitBT(u8 taskId)
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static void Task_WaitBT(u8 taskId)
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{
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{
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if (BT_IsDone() == TRUE)
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if (IsBattleTransitionDone() == TRUE)
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{
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{
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gMain.savedCallback = CB2_FinishEReaderBattle;
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gMain.savedCallback = CB2_FinishEReaderBattle;
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CleanupOverworldWindowsAndTilemaps();
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CleanupOverworldWindowsAndTilemaps();
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@@ -910,7 +910,7 @@ void StartSpecialBattle(void)
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CreateTask(Task_WaitBT, 1);
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CreateTask(Task_WaitBT, 1);
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PlayMapChosenOrBattleBGM(0);
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PlayMapChosenOrBattleBGM(0);
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transition = BattleSetup_GetBattleTowerBattleTransition();
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transition = BattleSetup_GetBattleTowerBattleTransition();
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BT_StartOnField(transition);
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BattleTransition_StartOnField(transition);
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break;
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break;
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case 1: // secret base battle
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case 1: // secret base battle
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for (i = 0; i < PARTY_SIZE; i++)
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for (i = 0; i < PARTY_SIZE; i++)
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@@ -922,7 +922,7 @@ void StartSpecialBattle(void)
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CreateTask(Task_WaitBT, 1);
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CreateTask(Task_WaitBT, 1);
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PlayMapChosenOrBattleBGM(0);
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PlayMapChosenOrBattleBGM(0);
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transition = BattleSetup_GetBattleTowerBattleTransition();
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transition = BattleSetup_GetBattleTowerBattleTransition();
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BT_StartOnField(transition);
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BattleTransition_StartOnField(transition);
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break;
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break;
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case 2: // e-reader trainer battle
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case 2: // e-reader trainer battle
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ZeroEnemyPartyMons();
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ZeroEnemyPartyMons();
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@@ -936,7 +936,7 @@ void StartSpecialBattle(void)
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CreateTask(Task_WaitBT, 1);
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CreateTask(Task_WaitBT, 1);
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PlayMapChosenOrBattleBGM(0);
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PlayMapChosenOrBattleBGM(0);
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transition = BattleSetup_GetBattleTowerBattleTransition();
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transition = BattleSetup_GetBattleTowerBattleTransition();
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BT_StartOnField(transition);
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BattleTransition_StartOnField(transition);
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break;
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break;
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}
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}
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}
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}
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+1641
-1488
File diff suppressed because it is too large
Load Diff
+1
-1
@@ -618,7 +618,7 @@ static void Task_Hof_SpawnPlayerPic(u8 taskId)
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ShowBg(0);
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ShowBg(0);
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ShowBg(1);
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ShowBg(1);
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ShowBg(3);
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ShowBg(3);
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gTasks[taskId].data[4] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), TRUE, 0x78, 0x48, 6, 0xFFFF);
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gTasks[taskId].data[4] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender, TRUE), TRUE, 0x78, 0x48, 6, 0xFFFF);
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AddWindow(&sWindowTemplate);
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AddWindow(&sWindowTemplate);
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LoadStdWindowGfx(1, 0x21D, 0xD0);
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LoadStdWindowGfx(1, 0x21D, 0xD0);
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gTasks[taskId].data[3] = 120;
|
gTasks[taskId].data[3] = 120;
|
||||||
|
|||||||
@@ -3108,7 +3108,7 @@ u8 DexScreen_DrawMonAreaPage(void)
|
|||||||
gSprites[sPokedexScreenData->windowIds[14]].oam.priority = 1;
|
gSprites[sPokedexScreenData->windowIds[14]].oam.priority = 1;
|
||||||
gSprites[sPokedexScreenData->windowIds[14]].y2 = gPokedexEntries[speciesId].pokemonOffset;
|
gSprites[sPokedexScreenData->windowIds[14]].y2 = gPokedexEntries[speciesId].pokemonOffset;
|
||||||
SetOamMatrix(2, gPokedexEntries[speciesId].pokemonScale, 0, 0, gPokedexEntries[speciesId].pokemonScale);
|
SetOamMatrix(2, gPokedexEntries[speciesId].pokemonScale, 0, 0, gPokedexEntries[speciesId].pokemonScale);
|
||||||
sPokedexScreenData->windowIds[15] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), 1, 80, 104, 0, 0xFFFF);
|
sPokedexScreenData->windowIds[15] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender, TRUE), 1, 80, 104, 0, 0xFFFF);
|
||||||
gSprites[sPokedexScreenData->windowIds[15]].oam.paletteNum = 2;
|
gSprites[sPokedexScreenData->windowIds[15]].oam.paletteNum = 2;
|
||||||
gSprites[sPokedexScreenData->windowIds[15]].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
gSprites[sPokedexScreenData->windowIds[15]].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||||
gSprites[sPokedexScreenData->windowIds[15]].oam.matrixNum = 1;
|
gSprites[sPokedexScreenData->windowIds[15]].oam.matrixNum = 1;
|
||||||
|
|||||||
+4
-4
@@ -1179,9 +1179,9 @@ static void TeachyTvPrepBattle(u8 taskId)
|
|||||||
InitPokedudePartyAndOpponent();
|
InitPokedudePartyAndOpponent();
|
||||||
PlayMapChosenOrBattleBGM(MUS_DUMMY);
|
PlayMapChosenOrBattleBGM(MUS_DUMMY);
|
||||||
if (sStaticResources.whichScript == TTVSCR_BATTLE)
|
if (sStaticResources.whichScript == TTVSCR_BATTLE)
|
||||||
data[6] = B_TRANSITION_WHITEFADE_IN_STRIPES;
|
data[6] = B_TRANSITION_WHITE_BARS_FADE;
|
||||||
else
|
else
|
||||||
data[6] = B_TRANSITION_SLICED_SCREEN;
|
data[6] = B_TRANSITION_SLICE;
|
||||||
data[7] = 0;
|
data[7] = 0;
|
||||||
gTasks[taskId].func = TeachyTvPreBattleAnimAndSetBattleCallback;
|
gTasks[taskId].func = TeachyTvPreBattleAnimAndSetBattleCallback;
|
||||||
}
|
}
|
||||||
@@ -1192,11 +1192,11 @@ static void TeachyTvPreBattleAnimAndSetBattleCallback(u8 taskId)
|
|||||||
switch (data[7])
|
switch (data[7])
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
BT_StartOnField(data[6]);
|
BattleTransition_StartOnField(data[6]);
|
||||||
++data[7];
|
++data[7];
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
if (BT_IsDone())
|
if (IsBattleTransitionDone())
|
||||||
{
|
{
|
||||||
SetMainCallback2(CB2_InitBattle);
|
SetMainCallback2(CB2_InitBattle);
|
||||||
DestroyTask(taskId);
|
DestroyTask(taskId);
|
||||||
|
|||||||
+1
-1
@@ -1927,7 +1927,7 @@ static void CreateTrainerCardTrainerPic(void)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
CreateTrainerCardTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(sTrainerCardDataPtr->trainerCard.rse.gender, TRUE), TRUE,
|
CreateTrainerCardTrainerPicSprite(PlayerGenderToFrontTrainerPicId(sTrainerCardDataPtr->trainerCard.rse.gender, TRUE), TRUE,
|
||||||
sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][0],
|
sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][0],
|
||||||
sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][1],
|
sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][1],
|
||||||
8, 2);
|
8, 2);
|
||||||
|
|||||||
@@ -273,7 +273,7 @@ u16 CreateTrainerCardTrainerPicSprite(u16 species, bool8 isFrontPic, u16 destX,
|
|||||||
return CreateTrainerCardSprite(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE);
|
return CreateTrainerCardSprite(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE);
|
||||||
}
|
}
|
||||||
|
|
||||||
u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass)
|
u16 PlayerGenderToFrontTrainerPicId(u8 gender, bool8 getClass)
|
||||||
{
|
{
|
||||||
if (getClass == TRUE)
|
if (getClass == TRUE)
|
||||||
{
|
{
|
||||||
|
|||||||
+2
-2
@@ -721,7 +721,7 @@ static void CB2_EndTrainerTowerBattle(void)
|
|||||||
|
|
||||||
static void Task_DoTrainerTowerBattle(u8 taskId)
|
static void Task_DoTrainerTowerBattle(u8 taskId)
|
||||||
{
|
{
|
||||||
if (BT_IsDone() == TRUE)
|
if (IsBattleTransitionDone() == TRUE)
|
||||||
{
|
{
|
||||||
gMain.savedCallback = CB2_EndTrainerTowerBattle;
|
gMain.savedCallback = CB2_EndTrainerTowerBattle;
|
||||||
CleanupOverworldWindowsAndTilemaps();
|
CleanupOverworldWindowsAndTilemaps();
|
||||||
@@ -741,7 +741,7 @@ static void DoTrainerTowerBattle(void)
|
|||||||
BuildEnemyParty();
|
BuildEnemyParty();
|
||||||
CreateTask(Task_DoTrainerTowerBattle, 1);
|
CreateTask(Task_DoTrainerTowerBattle, 1);
|
||||||
PlayMapChosenOrBattleBGM(0);
|
PlayMapChosenOrBattleBGM(0);
|
||||||
BT_StartOnField(BattleSetup_GetBattleTowerBattleTransition());
|
BattleTransition_StartOnField(BattleSetup_GetBattleTowerBattleTransition());
|
||||||
}
|
}
|
||||||
|
|
||||||
static void TrainerTowerGetChallengeType(void)
|
static void TrainerTowerGetChallengeType(void)
|
||||||
|
|||||||
Reference in New Issue
Block a user