Address review comments
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@@ -38,6 +38,10 @@
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#define FEMALE 1
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#define GENDER_COUNT 2
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#define BARD_SONG_LENGTH 6
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#define NUM_STORYTELLER_TALES 4
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#define NUM_TRADER_ITEMS 4
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#define OPTIONS_BUTTON_MODE_HELP 0
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#define OPTIONS_BUTTON_MODE_LR 1
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#define OPTIONS_BUTTON_MODE_L_EQUALS_A 2
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@@ -62,6 +66,7 @@
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#define MAX_MON_MOVES 4
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#define TRAINER_ID_LENGTH 4
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#define PARTY_SIZE 6
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#define MULTI_PARTY_SIZE (PARTY_SIZE / 2)
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+50
-23
@@ -312,7 +312,7 @@ struct SecretBaseRecord
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/*0x1A9D*/ u8 gender:1;
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/*0x1A9D*/ u8 sbr_field_1_5:1;
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/*0x1A9D*/ u8 sbr_field_1_6:2;
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/*0x1A9E*/ u8 trainerName[7]; // TODO: Change PLAYER_NAME_LENGTH + 1 to 7
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/*0x1A9E*/ u8 trainerName[PLAYER_NAME_LENGTH];
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/*0x1AA5*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
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/*0x1AA9*/ u8 language;
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/*0x1AAA*/ u16 sbr_field_e;
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@@ -398,41 +398,68 @@ struct MailStruct
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/*0x20*/ u16 itemId;
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};
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struct UnkMauvilleOldManStruct
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struct MauvilleManCommon
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{
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u8 unk_2D94;
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u8 unk_2D95;
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/*0x2D96*/ u16 mauvilleOldMan_ecArray[6];
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/*0x2DA2*/ u16 mauvilleOldMan_ecArray2[6];
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/*0x2DAE*/ u8 playerName[PLAYER_NAME_LENGTH + 1 + 1];
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/*0x2DB6*/ u8 filler_2DB6[0x3];
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/*0x2DB9*/ u8 playerTrainerId[4];
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u8 unk_2DBD;
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u8 id;
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};
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struct MauvilleManBard
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{
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/*0x00*/ u8 id;
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/*0x02*/ u16 songLyrics[BARD_SONG_LENGTH];
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/*0x0E*/ u16 temporaryLyrics[BARD_SONG_LENGTH];
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/*0x1A*/ u8 playerName[PLAYER_NAME_LENGTH + 1];
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/*0x22*/ u8 filler_2DB6[0x3];
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/*0x25*/ u8 playerTrainerId[TRAINER_ID_LENGTH];
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/*0x29*/ bool8 hasChangedSong;
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/*0x2A*/ u8 language;
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}; /*size = 0x2C*/
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struct UnkMauvilleOldManStruct2
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struct MauvilleManStoryteller
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{
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u8 filler0;
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u8 unk1;
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u8 unk2;
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u16 mauvilleOldMan_ecArray[10];
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u8 mauvilleOldMan_ecArray2[12];
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u8 fillerF[0x2];
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u8 id;
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bool8 alreadyRecorded;
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u8 filler2[2];
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u8 gameStatIDs[NUM_STORYTELLER_TALES];
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u8 trainerNames[NUM_STORYTELLER_TALES][PLAYER_NAME_LENGTH];
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u8 statValues[NUM_STORYTELLER_TALES][4];
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u8 language[NUM_STORYTELLER_TALES];
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};
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struct MauvilleManGiddy
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{
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/*0x00*/ u8 id;
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/*0x01*/ u8 taleCounter;
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/*0x02*/ u8 questionNum;
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/*0x04*/ u16 randomWords[10];
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/*0x18*/ u8 questionList[8];
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/*0x20*/ u8 language;
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}; /*size = 0x2C*/
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struct MauvilleManHipster
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{
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u8 id;
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bool8 alreadySpoken;
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u8 language;
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};
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struct MauvilleOldManTrader
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{
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u8 unk0;
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u8 unk1[4];
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u8 unk5[4][11];
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u8 unk31;
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u8 id;
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u8 decorIds[NUM_TRADER_ITEMS];
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u8 playerNames[NUM_TRADER_ITEMS][11];
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u8 alreadyTraded;
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u8 language[NUM_TRADER_ITEMS];
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};
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typedef union OldMan
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{
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struct UnkMauvilleOldManStruct oldMan1;
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struct UnkMauvilleOldManStruct2 oldMan2;
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struct MauvilleManCommon common;
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struct MauvilleManBard bard;
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struct MauvilleManGiddy giddy;
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struct MauvilleManHipster hipster;
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struct MauvilleOldManTrader trader;
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struct MauvilleManStoryteller storyteller;
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u8 filler[0x40];
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} OldMan;
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