Remove constants/movement_commands.h

This commit is contained in:
PikalaxALT
2020-02-21 15:46:19 -05:00
parent 2ed0c4b180
commit 540c33405a
3 changed files with 37 additions and 141 deletions
+17 -6
View File
@@ -88,7 +88,14 @@
#define MOVEMENT_ACTION_FACE_UP 0x1
#define MOVEMENT_ACTION_FACE_LEFT 0x2
#define MOVEMENT_ACTION_FACE_RIGHT 0x3
// Something else here maybe? idk
#define MOVEMENT_ACTION_FACE_DOWN_FAST 0x4
#define MOVEMENT_ACTION_FACE_UP_FAST 0x5
#define MOVEMENT_ACTION_FACE_LEFT_FAST 0x6
#define MOVEMENT_ACTION_FACE_RIGHT_FAST 0x7
#define MOVEMENT_ACTION_WALK_SLOWEST_DOWN 0x8
#define MOVEMENT_ACTION_WALK_SLOWEST_UP 0x9
#define MOVEMENT_ACTION_WALK_SLOWEST_LEFT 0xA
#define MOVEMENT_ACTION_WALK_SLOWEST_RIGHT 0xB
#define MOVEMENT_ACTION_WALK_SLOW_DOWN 0xC
#define MOVEMENT_ACTION_WALK_SLOW_UP 0xD
#define MOVEMENT_ACTION_WALK_SLOW_LEFT 0xE
@@ -126,10 +133,10 @@
#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP 0x2E
#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT 0x2F
#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT 0x30
#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN 0x31
#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP 0x32
#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT 0x33
#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT 0x34
#define MOVEMENT_ACTION_FASE_DOWN_SLOW 0x31
#define MOVEMENT_ACTION_FASE_UP_SLOW 0x32
#define MOVEMENT_ACTION_FASE_LEFT_SLOW 0x33
#define MOVEMENT_ACTION_FASE_RIGHT_SLOW 0x34
#define MOVEMENT_ACTION_WALK_FASTEST_DOWN 0x35
#define MOVEMENT_ACTION_WALK_FASTEST_UP 0x36
#define MOVEMENT_ACTION_WALK_FASTEST_LEFT 0x37
@@ -142,7 +149,11 @@
#define MOVEMENT_ACTION_PLAYER_RUN_UP 0x3E
#define MOVEMENT_ACTION_PLAYER_RUN_LEFT 0x3F
#define MOVEMENT_ACTION_PLAYER_RUN_RIGHT 0x40
#define MOVEMENT_ACTION_START_ANIM_IN_DIRECTION 0x41
#define MOVEMENT_ACTION_PLAYER_RUN_DOWN_SLOW 0x41
#define MOVEMENT_ACTION_PLAYER_RUN_UP_SLOW 0x42
#define MOVEMENT_ACTION_PLAYER_RUN_LEFT_SLOW 0x43
#define MOVEMENT_ACTION_PLAYER_RUN_RIGHT_SLOW 0x44
#define MOVEMENT_ACTION_UNKNOWN_STEP_45 0x45
#define MOVEMENT_ACTION_JUMP_SPECIAL_DOWN 0x46
#define MOVEMENT_ACTION_JUMP_SPECIAL_UP 0x47
#define MOVEMENT_ACTION_JUMP_SPECIAL_LEFT 0x48