ported battle_ai_switch_items from pokeem

This commit is contained in:
jiangzhengwenjz
2019-08-03 23:59:41 +08:00
parent 8fed9a5f20
commit 5568895b04
10 changed files with 801 additions and 2720 deletions
+2 -3
View File
@@ -175,9 +175,6 @@ struct TrainerMonNoItemDefaultMoves
u16 species;
};
u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg);
u8 GetBattlerSide(u8 bank);
struct TrainerMonItemDefaultMoves
{
u16 iv;
@@ -985,5 +982,7 @@ extern u8 gChosenMovePos;
extern u8 gUnknown_3004FFC[MAX_BATTLERS_COUNT];
extern u8 gBattlerStatusSummaryTaskId[MAX_BATTLERS_COUNT];
extern u16 gDynamicBasePower;
extern u16 gLastLandedMoves[MAX_BATTLERS_COUNT];
extern u8 gLastHitBy[MAX_BATTLERS_COUNT];
#endif // GUARD_BATTLE_H
+2
View File
@@ -59,4 +59,6 @@ extern const u8 gStatusConditionString_LoveJpn[8];
extern const u8 * const gStatusConditionStringsTable[7][2];
extern const u8 gTypeEffectiveness[336];
#endif // GUARD_BATTLE_2_H