fldeff_cut through SetUpFieldMove_Cut
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@@ -25,5 +25,6 @@ bool8 ShouldShowBoxWasFullMessage(void);
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u16 GetHiddenItemAttr(u32 hiddenItem, u8 attr);
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u8 GetUnlockedSeviiAreas(void);
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u32 GetPlayerTrainerId(void);
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bool8 CutMoveRuinValleyCheck(void);
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#endif // GUARD_FIELD_SPECIALS_H
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