Decode unused JP text

This commit is contained in:
abcboy101
2024-08-09 20:19:38 -04:00
parent c6a2f50491
commit 588e164e67
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -813,8 +813,8 @@ static const u8 sBallCatchBonuses[] =
[ITEM_SAFARI_BALL - ITEM_ULTRA_BALL] = 15
};
// unknown unused data
static const u32 sUnused = 0xFF7EAE60;
// unused
ALIGNED(4) static const u8 sJPText_Turn[] = _("ターン");
static void Cmd_attackcanceler(void)
{
+1 -1
View File
@@ -19,7 +19,7 @@ static struct Sprite *CreateMarkingComboSprite(u16, u16, const u16 *, u16);
static const u16 sMonMarkings_Pal[] = INCBIN_U16("graphics/misc/mon_markings.gbapal");
static const u16 sMonMarkings_Gfx[] = INCBIN_U16("graphics/misc/mon_markings.4bpp");
static const u8 sUnused[] = {0x09, 0x50, 0x13, 0x02, 0xFF};
static const u8 sJPText_Confirm[] = _("けってい");
static const struct OamData sOamData_MenuWindow =
{