Merge branch 'master' into data_dump

This commit is contained in:
ultima-soul
2019-12-04 11:44:52 -08:00
135 changed files with 3960 additions and 6923 deletions
+1
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@@ -16,6 +16,7 @@ extern const struct MapData Route1_Layout;
u32 MapGridGetMetatileIdAt(int, int);
u32 MapGridGetMetatileBehaviorAt(int, int);
u8 MapGridGetMetatileLayerTypeAt(s16 x, s16 y);
void MapGridSetMetatileIdAt(int, int, u16);
void MapGridSetMetatileEntryAt(int, int, u16);
void GetCameraCoords(u16*, u16*);
+31 -25
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@@ -7,31 +7,31 @@
#include "global.h"
extern const u8 gInterfaceGfx_PokeBall[];
extern const u8 gInterfacePal_PokeBall[];
extern const u8 gInterfaceGfx_GreatBall[];
extern const u8 gInterfacePal_GreatBall[];
extern const u8 gInterfaceGfx_SafariBall[];
extern const u8 gInterfacePal_SafariBall[];
extern const u8 gInterfaceGfx_UltraBall[];
extern const u8 gInterfacePal_UltraBall[];
extern const u8 gInterfaceGfx_MasterBall[];
extern const u8 gInterfacePal_MasterBall[];
extern const u8 gInterfaceGfx_NetBall[];
extern const u8 gInterfacePal_NetBall[];
extern const u8 gInterfaceGfx_DiveBall[];
extern const u8 gInterfacePal_DiveBall[];
extern const u8 gInterfaceGfx_NestBall[];
extern const u8 gInterfacePal_NestBall[];
extern const u8 gInterfaceGfx_RepeatBall[];
extern const u8 gInterfacePal_RepeatBall[];
extern const u8 gInterfaceGfx_TimerBall[];
extern const u8 gInterfacePal_TimerBall[];
extern const u8 gInterfaceGfx_LuxuryBall[];
extern const u8 gInterfacePal_LuxuryBall[];
extern const u8 gInterfaceGfx_PremierBall[];
extern const u8 gInterfacePal_PremierBall[];
extern const u8 gOpenPokeballGfx[];
extern const u32 gInterfaceGfx_PokeBall[];
extern const u32 gInterfacePal_PokeBall[];
extern const u32 gInterfaceGfx_GreatBall[];
extern const u32 gInterfacePal_GreatBall[];
extern const u32 gInterfaceGfx_SafariBall[];
extern const u32 gInterfacePal_SafariBall[];
extern const u32 gInterfaceGfx_UltraBall[];
extern const u32 gInterfacePal_UltraBall[];
extern const u32 gInterfaceGfx_MasterBall[];
extern const u32 gInterfacePal_MasterBall[];
extern const u32 gInterfaceGfx_NetBall[];
extern const u32 gInterfacePal_NetBall[];
extern const u32 gInterfaceGfx_DiveBall[];
extern const u32 gInterfacePal_DiveBall[];
extern const u32 gInterfaceGfx_NestBall[];
extern const u32 gInterfacePal_NestBall[];
extern const u32 gInterfaceGfx_RepeatBall[];
extern const u32 gInterfacePal_RepeatBall[];
extern const u32 gInterfaceGfx_TimerBall[];
extern const u32 gInterfacePal_TimerBall[];
extern const u32 gInterfaceGfx_LuxuryBall[];
extern const u32 gInterfacePal_LuxuryBall[];
extern const u32 gInterfaceGfx_PremierBall[];
extern const u32 gInterfacePal_PremierBall[];
extern const u32 gOpenPokeballGfx[];
// pokemon gfx
extern const u32 gMonFrontPic_Bulbasaur[];
@@ -4249,6 +4249,12 @@ extern const u16 gUnknown_8E97DDC[];
extern const u32 gUnknown_8E97DFC[];
extern const u32 gUnknown_8E97EC4[];
// shop menu
extern const u32 gBuyMenuFrame_Gfx[];
extern const u32 gBuyMenuFrame_Tilemap[];
extern const u32 gBuyMenuFrame_TmHmTilemap[];
extern const u32 gBuyMenuFrame_Pal[];
// battle_message
extern const u16 gUnknown_8D2FBB4[];
+1
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@@ -68,6 +68,7 @@ bool8 AddBagItem(u16 itemId, u16 amount);
void SortPocketAndPlaceHMsFirst(struct BagPocket * pocket);
u16 BagGetItemIdByPocketPosition(u8 pocketId, u16 itemId);
u16 BagGetQuantityByPocketPosition(u8 pocketId, u16 itemId);
u16 BagGetQuantityByItemId(u16 item);
bool8 itemid_is_unique(u16 itemId);
void BagPocketCompaction(struct ItemSlot * slots, u8 capacity);
u16 GetPcItemQuantity(u16 *);
+19 -19
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@@ -30,25 +30,25 @@ struct ListMenu;
struct ListMenuTemplate
{
const struct ListMenuItem *items;
void (* moveCursorFunc)(s32 itemIndex, bool8 onInit, struct ListMenu *list);
void (* itemPrintFunc)(u8 windowId, s32 itemId, u8 y);
u16 totalItems;
u16 maxShowed;
u8 windowId;
u8 header_X;
u8 item_X;
u8 cursor_X;
u8 upText_Y:4; // x1, x2, x4, x8 = xF
u8 cursorPal:4; // x10, x20, x40, x80 = xF0
u8 fillValue:4; // x1, x2, x4, x8 = xF
u8 cursorShadowPal:4; // x10, x20, x40, x80 = xF0
u8 lettersSpacing:3;
u8 itemVerticalPadding:3;
u8 scrollMultiple:2; // x40, x80 = xC0
u8 fontId:6; // x1, x2, x4, x8, x10, x20 = x3F
u8 cursorKind:2; // x40, x80
};
/*0x00*/ const struct ListMenuItem *items;
/*0x04*/ void (* moveCursorFunc)(s32 itemIndex, bool8 onInit, struct ListMenu *list);
/*0x08*/ void (* itemPrintFunc)(u8 windowId, s32 itemId, u8 y);
/*0x0C*/ u16 totalItems;
/*0x0E*/ u16 maxShowed;
/*0x10*/ u8 windowId;
/*0x11*/ u8 header_X;
/*0x12*/ u8 item_X;
/*0x13*/ u8 cursor_X;
/*0x14*/ u8 upText_Y:4; // x1, x2, x4, x8 = xF
u8 cursorPal:4; // x10, x20, x40, x80 = xF0
/*0x15*/ u8 fillValue:4; // x1, x2, x4, x8 = xF
u8 cursorShadowPal:4; // x10, x20, x40, x80 = xF0
/*0x16*/ u8 lettersSpacing:3;
u8 itemVerticalPadding:3;
u8 scrollMultiple:2; // x40, x80 = xC0
/*0x17*/ u8 fontId:6; // x1, x2, x4, x8, x10, x20 = x3F
u8 cursorKind:2; // x40, x80
}; /* size = 0x18 */
struct ListMenu
{
+1
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@@ -32,5 +32,6 @@ void DoHitAnimHealthboxEffect(u8 bank);
void LoadBallGfx(u8 ballId);
void FreeBallGfx(u8 ballId);
void sub_804BD94(u8 battler);
void DestroySpriteAndFreeResources2(struct Sprite *sprite);
#endif // GUARD_POKEBALL_H
+12
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@@ -0,0 +1,12 @@
#ifndef GUARD_SEA_COTTAGE_SPECIAL_ANIM_H
#define GUARD_SEA_COTTAGE_SPECIAL_ANIM_H
#include "global.h"
void sub_809C448(u8 a0);
void sub_809C460(void);
bool8 sub_809C474(void);
void sub_809C4A8(void);
void sub_809C5FC(void);
#endif // GUARD_SEA_COTTAGE_SPECIAL_ANIM_H
+6 -4
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@@ -4,18 +4,20 @@
#include "global.h"
#include "menu_helpers.h"
#define INDEX_CANCEL -2
extern EWRAM_DATA struct ItemSlot gUnknown_02039F80[3];
void CreatePokemartMenu(const u16 *);
void CreatePokemartMenu(const u16 *itemsForSale);
void CreateDecorationShop1Menu(const u16 *);
void CreateDecorationShop2Menu(const u16 *);
void sub_809C09C(u16, u16, u8);
u8 sub_809B56C(void);
u8 GetMartUnk16_4(void);
void RecordItemPurchase(u16 a0, u16 a1, u8 a2);
// buy_menu_helper
void BuyMenuInitWindows(bool32 isSellingTM);
void BuyMenuDrawMoneyBox(void);
void BuyMenuPrint(u8 windowId, u8 font, const u8 *text, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, s8 speed, u8 color);
void BuyMenuPrint(u8 windowId, u8 font, const u8 *text, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, u8 speed, u8 color);
void BuyMenuDisplayMessage(u8 taskId, const u8 *text, TaskFunc callback);
void BuyMenuQuantityBoxNormalBorder(u8 windowId, bool8 copyToVram);
void BuyMenuQuantityBoxThinBorder(u8 windowId, bool8 copyToVram);
+15
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@@ -97,6 +97,7 @@ extern const u8 gOtherText_Toss[];
extern const u8 gOtherText_Give[];
extern const u8 gOtherText_Exit[];
extern const u8 gText_ThreeHyphens[];
extern const u8 gText_SevenHyphens[];
extern const u8 gOtherText_UnkF9_08_Clear_01[];
extern const u8 gText_TimesStrVar1[];
extern const u8 gText_IsSelected[];
@@ -950,4 +951,18 @@ extern const u8 gText_CongratsPkmnEvolved[];
extern const u8 gText_EllipsisQuestionMark[];
extern const u8 gText_PkmnStoppedEvolving[];
// shop
extern const u8 gText_ShopBuy[];
extern const u8 gText_ShopSell[];
extern const u8 gText_ShopQuit[];
extern const u8 gText_CanIHelpWithAnythingElse[];
extern const u8 gText_QuitShopping[];
extern const u8 gText_PokedollarVar1[];
extern const u8 gText_YouDontHaveMoney[];
extern const u8 gText_Var1CertainlyHowMany[];
extern const u8 gText_InBagVar1[];
extern const u8 gText_Var1AndYouWantedVar2[];
extern const u8 gText_HereYouGoThankYou[];
extern const u8 gText_NoMoreRoomForThis[];
#endif //GUARD_STRINGS_H
+7 -7
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@@ -10,13 +10,13 @@ typedef void (*TaskFunc)(u8 taskId);
struct Task
{
TaskFunc func;
bool8 isActive;
u8 prev;
u8 next;
u8 priority;
s16 data[16];
};
/*0x00*/ TaskFunc func;
/*0x04*/ bool8 isActive;
/*0x05*/ u8 prev;
/*0x06*/ u8 next;
/*0x07*/ u8 priority;
/*0x08*/ s16 data[16];
}; /*size = 0x28*/
extern struct Task gTasks[];