Brings in surfable tile data structure
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@@ -1,6 +1,7 @@
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#ifndef GUARD_METATILE_BEHAVIORS
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#define GUARD_METATILE_BEHAVIORS
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#define METATILE_COUNT 0xF0
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#define MB_NORMAL 0x00
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#define MB_01 0x01
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#define MB_TALL_GRASS 0x02
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@@ -149,7 +149,6 @@ bool8 MetatileBehavior_IsImpressiveMachine(u8 metatileBehavior);
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bool8 MetatileBehavior_IsVideoGame(u8 metatileBehavior);
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bool8 MetatileBehavior_IsBurglary(u8 metatileBehavior);
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bool8 MetatileBehavior_IsMBA3(u8 metatileBehavior);
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extern u8 sTileBitAttributes[];
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extern u8 gUnknown_8353068[];
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#endif // GUARD_METATILE_BEHAVIOR
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