Remove hardcoded offsets in battle scripts

This commit is contained in:
GriffinR
2021-06-21 16:02:13 -04:00
parent 5acfde358a
commit 5bf794f051
+19 -11
View File
@@ -1165,7 +1165,8 @@ BattleScript_EffectLeechSeed::
pause 0x20
ppreduce
jumpifstatus2 BS_TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
accuracycheck .+6, ACC_CURR_MOVE
accuracycheck BattleScript_DoLeechSeed, ACC_CURR_MOVE
BattleScript_DoLeechSeed::
setseeded
attackanimation
waitanimation
@@ -1605,10 +1606,11 @@ BattleScript_EffectSandstorm::
BattleScript_EffectRollout::
attackcanceler
attackstring
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_RolloutHit
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_RolloutCheckAccuracy
ppreduce
BattleScript_RolloutCheckAccuracy::
accuracycheck BattleScript_RolloutHit, ACC_CURR_MOVE
BattleScript_RolloutHit::
accuracycheck .+6, ACC_CURR_MOVE
typecalc2
rolloutdamagecalculation
goto BattleScript_HitFromCritCalc
@@ -1640,7 +1642,7 @@ BattleScript_EffectFuryCutter::
attackcanceler
attackstring
ppreduce
accuracycheck .+6, ACC_CURR_MOVE
accuracycheck BattleScript_FuryCutterHit, ACC_CURR_MOVE
BattleScript_FuryCutterHit::
furycuttercalc
critcalc
@@ -2247,7 +2249,8 @@ BattleScript_MementoSubstituteInvulnerable::
BattleScript_MementoNoReduceStats::
attackstring
ppreduce
jumpifattackandspecialattackcannotfall .+4
jumpifattackandspecialattackcannotfall BattleScript_MementoNoReduceStatsEnd
BattleScript_MementoNoReduceStatsEnd::
setatkhptozero
pause 0x40
effectivenesssound
@@ -2897,7 +2900,8 @@ BattleScript_FaintedMonEnd::
end2
BattleScript_LinkBattleHandleFaint::
openpartyscreen BS_UNKNOWN_5, .+4
openpartyscreen BS_UNKNOWN_5, BattleScript_LinkBattleHandleFaintStart
BattleScript_LinkBattleHandleFaintStart::
switchhandleorder BS_FAINTED, 0
openpartyscreen BS_UNKNOWN_6, BattleScript_LinkBattleFaintedMonEnd
switchhandleorder BS_FAINTED, 0
@@ -2921,7 +2925,8 @@ BattleScript_LocalTrainerBattleWon::
trainerslidein BS_ATTACKER
waitstate
printstring STRINGID_TRAINER1LOSETEXT
getmoneyreward .+4
getmoneyreward BattleScript_LocalTrainerBattleWonGotMoney
BattleScript_LocalTrainerBattleWonGotMoney::
printstring STRINGID_PLAYERGOTMONEY
waitmessage 0x40
BattleScript_PayDayMoneyAndPickUpItems::
@@ -3183,7 +3188,7 @@ BattleScript_DamagingWeatherLoop::
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
tryfaintmon BS_ATTACKER, 0, NULL
atk24 .+4
atk24 BattleScript_DamagingWeatherContinuesEnd
BattleScript_DamagingWeatherContinuesEnd::
jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_WeatherDamageEndedBattle
addbyte gBattleCommunication, 1
@@ -3494,7 +3499,8 @@ BattleScript_DoFutureAttackHit::
resultmessage
waitmessage 0x40
tryfaintmon BS_TARGET, 0, NULL
atk24 .+4
atk24 BattleScript_FutureAttackEnd
BattleScript_FutureAttackEnd::
moveendcase 0
moveendfromto 11, 14
setbyte gMoveResultFlags, 0
@@ -3694,7 +3700,8 @@ BattleScript_DoTurnDmg::
healthbarupdate BS_ATTACKER
datahpupdate BS_ATTACKER
tryfaintmon BS_ATTACKER, 0, NULL
atk24 .+4
atk24 BattleScript_DoTurnDmgEnd
BattleScript_DoTurnDmgEnd::
end2
BattleScript_BurnTurnDmg::
@@ -4370,7 +4377,8 @@ BattleScript_BerryConfuseHealEnd2::
BattleScript_BerryStatRaiseEnd2::
playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
statbuffchange STAT_CHANGE_BS_PTR | MOVE_EFFECT_AFFECTS_USER, .+4
statbuffchange STAT_CHANGE_BS_PTR | MOVE_EFFECT_AFFECTS_USER, BattleScript_BerryStatRaiseDoStatUp
BattleScript_BerryStatRaiseDoStatUp::
setbyte cMULTISTRING_CHOOSER, 4
call BattleScript_StatUp
removeitem BS_ATTACKER