battle_controller_link_opponent

This commit is contained in:
jiangzhengwenjz
2019-08-22 14:21:56 +08:00
parent 08e8856f10
commit 5f6a55e4fd
14 changed files with 1711 additions and 6291 deletions
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -178,7 +178,7 @@ static void OpponentBufferRunCommand(void)
{
if (gBattleControllerExecFlags & gBitTable[gActiveBattler])
{
if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sOpponentBufferCommands))
if (gBattleBufferA[gActiveBattler][0] < NELEMS(sOpponentBufferCommands))
sOpponentBufferCommands[gBattleBufferA[gActiveBattler][0]]();
else
OpponentBufferExecCompleted();
+2 -2
View File
@@ -211,7 +211,7 @@ static void PlayerBufferRunCommand(void)
{
if (gBattleControllerExecFlags & gBitTable[gActiveBattler])
{
if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sPlayerBufferCommands))
if (gBattleBufferA[gActiveBattler][0] < NELEMS(sPlayerBufferCommands))
sPlayerBufferCommands[gBattleBufferA[gActiveBattler][0]]();
else
PlayerBufferExecCompleted();
@@ -329,7 +329,7 @@ static void HandleInputChooseTarget(void)
s32 i;
u8 identities[4];
memcpy(identities, sTargetIdentities, ARRAY_COUNT(sTargetIdentities));
memcpy(identities, sTargetIdentities, NELEMS(sTargetIdentities));
DoBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX, 15, 1);
i = 0;
if (gBattlersCount != 0)
+1 -1
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@@ -1482,7 +1482,7 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
playerId = GetBankMultiplayerId(battler);
playerId = GetBattlerMultiplayerId(battler);
if (GetBattlerSide(battler) == B_SIDE_PLAYER)
party = gPlayerParty;
else
+2 -2
View File
@@ -6482,7 +6482,7 @@ bool8 GetLinkTrainerFlankId(u8 linkPlayerId)
return retVal;
}
s32 GetBankMultiplayerId(u16 a1)
s32 GetBattlerMultiplayerId(u16 a1)
{
s32 id;
for (id = 0; id < MAX_LINK_PLAYERS; id++)
@@ -7133,7 +7133,7 @@ static bool8 IsShinyOtIdPersonality(u32 otId, u32 personality)
u8 *GetTrainerPartnerName(void)
{
u8 id = GetMultiplayerId();
return gLinkPlayers[GetBankMultiplayerId(gLinkPlayers[id].id ^ 2)].name;
return gLinkPlayers[GetBattlerMultiplayerId(gLinkPlayers[id].id ^ 2)].name;
}
u8 GetPlayerPartyHighestLevel(void)