battle_controller_link_opponent

This commit is contained in:
jiangzhengwenjz
2019-08-22 14:21:56 +08:00
parent 08e8856f10
commit 5f6a55e4fd
14 changed files with 1711 additions and 6291 deletions
+2 -2
View File
@@ -211,7 +211,7 @@ static void PlayerBufferRunCommand(void)
{
if (gBattleControllerExecFlags & gBitTable[gActiveBattler])
{
if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sPlayerBufferCommands))
if (gBattleBufferA[gActiveBattler][0] < NELEMS(sPlayerBufferCommands))
sPlayerBufferCommands[gBattleBufferA[gActiveBattler][0]]();
else
PlayerBufferExecCompleted();
@@ -329,7 +329,7 @@ static void HandleInputChooseTarget(void)
s32 i;
u8 identities[4];
memcpy(identities, sTargetIdentities, ARRAY_COUNT(sTargetIdentities));
memcpy(identities, sTargetIdentities, NELEMS(sTargetIdentities));
DoBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX, 15, 1);
i = 0;
if (gBattlersCount != 0)