battle_controller_link_opponent
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@@ -1482,7 +1482,7 @@ bool8 HasNoMonsToSwitch(u8 battler, u8 partyIdBattlerOn1, u8 partyIdBattlerOn2)
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{
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if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
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{
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playerId = GetBankMultiplayerId(battler);
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playerId = GetBattlerMultiplayerId(battler);
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if (GetBattlerSide(battler) == B_SIDE_PLAYER)
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party = gPlayerParty;
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else
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