GetBattlerSpriteCoord and GetBattlerSpriteCoord2 using BATTLER_COORD_* constants

This commit is contained in:
Eduardo Quezada
2022-08-18 12:00:13 -04:00
parent 57374b796b
commit 5f81a9834f
21 changed files with 165 additions and 164 deletions
+2 -2
View File
@@ -894,12 +894,12 @@ void LoadAndCreateEnemyShadowSprites(void)
LoadCompressedSpriteSheetUsingHeap(&gSpriteSheet_EnemyShadow);
battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, 0), GetBattlerSpriteCoord(battlerId, 1) + 29, 0xC8);
gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X), GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 29, 0xC8);
gSprites[gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId].data[0] = battlerId;
if (IsDoubleBattle())
{
battlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, 0), GetBattlerSpriteCoord(battlerId, 1) + 29, 0xC8);
gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId = CreateSprite(&gSpriteTemplate_EnemyShadow, GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X), GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 29, 0xC8);
gSprites[gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId].data[0] = battlerId;
}
}