battle_controller_pokedude remaining stuff

This commit is contained in:
jiangzhengwenjz
2019-11-02 02:33:32 +08:00
parent 378e85d00b
commit 5fa2f4f18b
10 changed files with 593 additions and 1035 deletions
+5 -10
View File
@@ -203,7 +203,7 @@ void BtlController_EmitPrintString(u8 bufferId, u16 stringId);
void BtlController_EmitPrintSelectionString(u8 bufferId, u16 stringId);
void BtlController_EmitChooseAction(u8 bufferId, u8 arg1, u16 arg2);
void BtlController_EmitChooseMove(u8 bufferId, bool8 isDoubleBattle, bool8 NoPpNumber, struct ChooseMoveStruct *movePpData);
void BtlController_EmitChooseItem(u8 bufferId, u8* arg1);
void BtlController_EmitChooseItem(u8 bufferId, u8 *arg1);
void BtlController_EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, u8* arg4);
void BtlController_EmitHealthBarUpdate(u8 bufferId, u16 hpValue);
void BtlController_EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints);
@@ -221,7 +221,7 @@ void BtlController_EmitPlayFanfare(u8 bufferId, u16 songId);
void BtlController_EmitFaintingCry(u8 bufferId);
void BtlController_EmitIntroSlide(u8 bufferId, u8 terrainId);
void BtlController_EmitIntroTrainerBallThrow(u8 bufferId);
void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
void BtlController_EmitDrawPartyStatusSummary(u8 bufferId, struct HpAndStatus *hpAndStatus, u8 arg2);
void BtlController_EmitHidePartyStatusSummary(u8 bufferId);
void BtlController_EmitEndBounceEffect(u8 bufferId);
void BtlController_EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
@@ -246,21 +246,16 @@ void MoveSelectionCreateCursorAt(u8 cursorPos, u8 arg1);
void MoveSelectionDestroyCursorAt(u8 cursorPos);
void HandleInputChooseMove(void);
// recorded player controller
void SetControllerToRecordedPlayer(void);
// opponent controller
void SetControllerToOpponent(void);
void OpponentBufferExecCompleted(void);
// player partner controller
void SetControllerToPlayerPartner(void);
// safari controller
void SetControllerToSafari(void);
// pokedude controller
void SetControllerToPokedude(void);
void InitPokedudePartyAndOpponent(void);
// oak and old man controller
void SetControllerToOakOrOldMan(void);
@@ -273,10 +268,10 @@ void sub_80E7988(void);
void sub_80EB30C(void);
void sub_80EB524(void);
// link opponent
// link opponent controller
void SetControllerToLinkOpponent(void);
// link partner
// link partner controller
void SetControllerToLinkPartner(void);
#endif // GUARD_BATTLE_CONTROLLERS_H