Synced src/mon_markings.c and partly synced PSS

This commit is contained in:
Eduardo Quezada
2022-07-30 02:22:59 -04:00
parent 4a60396428
commit 60ce72fa5a
88 changed files with 1742 additions and 1590 deletions
+10 -10
View File
@@ -94,7 +94,7 @@ static u8 MovementType_VsSeeker4D_Callback(struct ObjectEvent *, struct Sprite *
static u8 MovementType_VsSeeker4E_Callback(struct ObjectEvent *, struct Sprite *);
static u8 MovementType_VsSeeker4F_Callback(struct ObjectEvent *, struct Sprite *);
static void sub_8064544(struct ObjectEvent *, struct Sprite *);
static void DoObjectUnionRoomWarpYDisplacement(struct Sprite * sprite);
static void DoObjectUnionRoomWarpYDisplacement(struct Sprite *sprite);
static void MovementType_None(struct Sprite *);
static void MovementType_LookAround(struct Sprite *);
static void MovementType_WanderAround(struct Sprite *);
@@ -8840,37 +8840,37 @@ void UnfreezeObjectEvents(void)
#define tSpeed data[4]
#define tStepNo data[5]
static void little_step(struct Sprite * sprite, u8 direction)
static void little_step(struct Sprite *sprite, u8 direction)
{
sprite->x += sDirectionToVectors[direction].x;
sprite->y += sDirectionToVectors[direction].y;
}
static void double_little_steps(struct Sprite * sprite, u8 direction)
static void double_little_steps(struct Sprite *sprite, u8 direction)
{
sprite->x += 2 * (u16)sDirectionToVectors[direction].x;
sprite->y += 2 * (u16)sDirectionToVectors[direction].y;
}
static void triple_little_steps(struct Sprite * sprite, u8 direction)
static void triple_little_steps(struct Sprite *sprite, u8 direction)
{
sprite->x += 2 * (u16)sDirectionToVectors[direction].x + (u16)sDirectionToVectors[direction].x;
sprite->y += 2 * (u16)sDirectionToVectors[direction].y + (u16)sDirectionToVectors[direction].y;
}
static void quad_little_steps(struct Sprite * sprite, u8 direction)
static void quad_little_steps(struct Sprite *sprite, u8 direction)
{
sprite->x += 4 * (u16)sDirectionToVectors[direction].x;
sprite->y += 4 * (u16)sDirectionToVectors[direction].y;
}
static void oct_little_steps(struct Sprite * sprite, u8 direction)
static void oct_little_steps(struct Sprite *sprite, u8 direction)
{
sprite->x += 8 * (u16)sDirectionToVectors[direction].x;
sprite->y += 8 * (u16)sDirectionToVectors[direction].y;
}
void SetSpriteDataForNormalStep(struct Sprite * sprite, u8 direction, u8 speed)
void SetSpriteDataForNormalStep(struct Sprite *sprite, u8 direction, u8 speed)
{
sprite->tDirection = direction;
sprite->tSpeed = speed;
@@ -9322,7 +9322,7 @@ void RfuUnionObjectStartWarp(u8 objectEventId, u8 animNo)
}
}
static void DoObjectUnionRoomWarpYDisplacementUpwards(struct Sprite * sprite)
static void DoObjectUnionRoomWarpYDisplacementUpwards(struct Sprite *sprite)
{
switch (sprite->tUnionRoomWarpAnimState)
{
@@ -9342,7 +9342,7 @@ static void DoObjectUnionRoomWarpYDisplacementUpwards(struct Sprite * sprite)
}
}
static void DoObjectUnionRoomWarpYDisplacementDownwards(struct Sprite * sprite)
static void DoObjectUnionRoomWarpYDisplacementDownwards(struct Sprite *sprite)
{
switch (sprite->tUnionRoomWarpAnimState)
{
@@ -9360,7 +9360,7 @@ static void DoObjectUnionRoomWarpYDisplacementDownwards(struct Sprite * sprite)
}
}
static void DoObjectUnionRoomWarpYDisplacement(struct Sprite * sprite)
static void DoObjectUnionRoomWarpYDisplacement(struct Sprite *sprite)
{
switch (sprite->tUnionRoomWarpAnimNo)
{