Synced src/mon_markings.c and partly synced PSS

This commit is contained in:
Eduardo Quezada
2022-07-30 02:22:59 -04:00
parent 4a60396428
commit 60ce72fa5a
88 changed files with 1742 additions and 1590 deletions
+8 -8
View File
@@ -28,11 +28,11 @@ static void Task_ItemfinderUnderfootDigUpItem(u8 taskId);
static void DestroyArrowAndStarTiles(void);
static void LoadArrowAndStarTiles(void);
static void CreateArrowSprite(u8 animNum, u8 direction);
static void SpriteCallback_Arrow(struct Sprite * sprite);
static void SpriteCallback_DestroyArrow(struct Sprite * sprite);
static void SpriteCallback_Arrow(struct Sprite *sprite);
static void SpriteCallback_DestroyArrow(struct Sprite *sprite);
static u8 CreateStarSprite(void);
static void SpriteCallback_Star(struct Sprite * sprite);
static void SpriteCallback_DestroyStar(struct Sprite * sprite);
static void SpriteCallback_Star(struct Sprite *sprite);
static void SpriteCallback_DestroyStar(struct Sprite *sprite);
#define ARROW_TILE_TAG 2000
@@ -592,7 +592,7 @@ static void CreateArrowSprite(u8 animNum, u8 direction)
}
}
static void SpriteCallback_Arrow(struct Sprite * sprite)
static void SpriteCallback_Arrow(struct Sprite *sprite)
{
s16 x, y;
sprite->spCurX += sprite->spDeltaX;
@@ -606,7 +606,7 @@ static void SpriteCallback_Arrow(struct Sprite * sprite)
sprite->callback = SpriteCallback_DestroyArrow;
}
static void SpriteCallback_DestroyArrow(struct Sprite * sprite)
static void SpriteCallback_DestroyArrow(struct Sprite *sprite)
{
FreeSpriteOamMatrix(sprite);
DestroySprite(sprite);
@@ -629,7 +629,7 @@ static u8 CreateStarSprite(void)
return spriteId;
}
static void SpriteCallback_Star(struct Sprite * sprite)
static void SpriteCallback_Star(struct Sprite *sprite)
{
s16 x, y;
sprite->spCurX += sprite->spDeltaX;
@@ -643,7 +643,7 @@ static void SpriteCallback_Star(struct Sprite * sprite)
sprite->callback = SpriteCallback_DestroyStar;
}
static void SpriteCallback_DestroyStar(struct Sprite * sprite)
static void SpriteCallback_DestroyStar(struct Sprite *sprite)
{
DestroySprite(sprite);
}