Synced src/mon_markings.c and partly synced PSS
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+5
-5
@@ -54,7 +54,7 @@ static void UpdateScanlineEffectRegBuffer(s16 a0);
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static void ScheduleStopScanlineEffect(void);
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static void LoadMainTitleScreenPalsAndResetBgs(void);
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static void CB2_FadeOutTransitionToSaveClearScreen(void);
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static void SpriteCallback_TitleScreenFlameOrLeaf(struct Sprite * sprite);
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static void SpriteCallback_TitleScreenFlameOrLeaf(struct Sprite *sprite);
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static void CB2_FadeOutTransitionToBerryFix(void);
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static void LoadSpriteGfxAndPals(void);
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static void Task_FlameOrLeafSpawner(u8 taskId);
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@@ -65,7 +65,7 @@ static void SetPalOnOrCreateBlankSprite(bool32 a0);
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static u8 CreateSlashSprite(void);
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static void ScheduleHideSlashSprite(u8 spriteId);
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static bool32 IsSlashSpriteHidden(u8 spriteId);
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static void SpriteCallback_Slash(struct Sprite * sprite);
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static void SpriteCallback_Slash(struct Sprite *sprite);
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// bg3
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static const u8 sBorderBgTiles[] = INCBIN_U8("graphics/title_screen/border_bg.4bpp.lz");
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@@ -909,7 +909,7 @@ static void LoadSpriteGfxAndPals(void)
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LoadSpritePalettes(sSpritePals);
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}
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static void SpriteCallback_TitleScreenFlameOrLeaf(struct Sprite * sprite)
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static void SpriteCallback_TitleScreenFlameOrLeaf(struct Sprite *sprite)
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{
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s16 * data = sprite->data;
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sprite->data[0] -= data[1];
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@@ -1044,7 +1044,7 @@ static void CreateFlameOrLeafSprite(s32 y0, s32 x1, s32 y1)
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}
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}
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static void SpriteCallback_LG_8079800(struct Sprite * sprite)
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static void SpriteCallback_LG_8079800(struct Sprite *sprite)
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{
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sprite->x -= 7;
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if (sprite->x < -16)
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@@ -1170,7 +1170,7 @@ static bool32 IsSlashSpriteHidden(u8 spriteId)
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return FALSE;
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}
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static void SpriteCallback_Slash(struct Sprite * sprite)
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static void SpriteCallback_Slash(struct Sprite *sprite)
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{
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switch (sprite->data[0])
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{
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