Synced src/mon_markings.c and partly synced PSS
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+20
-20
@@ -112,12 +112,12 @@ struct TradeAnimationResources {
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static EWRAM_DATA struct TradeAnimationResources * sTradeData = NULL;
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static void SpriteCB_TradeGlowCable(struct Sprite * sprite);
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static void SpriteCB_TradeGlowWireless(struct Sprite * sprite);
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static void SpriteCB_TradeGlowCore(struct Sprite * sprite);
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static void SpriteCB_GameLinkCableEnd_Outbound(struct Sprite * sprite);
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static void SpriteCB_GameLinkCableEnd_Inbound(struct Sprite * sprite);
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static void SpriteCB_TradeGBAScreen(struct Sprite * sprite);
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static void SpriteCB_TradeGlowCable(struct Sprite *sprite);
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static void SpriteCB_TradeGlowWireless(struct Sprite *sprite);
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static void SpriteCB_TradeGlowCore(struct Sprite *sprite);
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static void SpriteCB_GameLinkCableEnd_Outbound(struct Sprite *sprite);
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static void SpriteCB_GameLinkCableEnd_Inbound(struct Sprite *sprite);
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static void SpriteCB_TradeGBAScreen(struct Sprite *sprite);
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static void TradeAnimInit_LoadGfx(void);
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static void CB2_RunTradeAnim_InGameTrade(void);
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static void SetTradeSequenceBgGpuRegs(u8 idx);
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@@ -126,10 +126,10 @@ static void TradeBufferOTnameAndNicknames(void);
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static u8 DoTradeAnim(void);
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static u8 DoTradeAnim_Cable(void);
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static u8 DoTradeAnim_Wireless(void);
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static void SpriteCB_TradePokeball_Default(struct Sprite * sprite);
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static void SpriteCB_TradePokeball_Outbound(struct Sprite * sprite);
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static void SpriteCB_TradePokeball_Outbound2(struct Sprite * sprite);
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static void SpriteCB_TradePokeball_Inbound(struct Sprite * sprite);
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static void SpriteCB_TradePokeball_Default(struct Sprite *sprite);
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static void SpriteCB_TradePokeball_Outbound(struct Sprite *sprite);
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static void SpriteCB_TradePokeball_Outbound2(struct Sprite *sprite);
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static void SpriteCB_TradePokeball_Inbound(struct Sprite *sprite);
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static void BufferInGameTradeMonName(void);
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static void GetInGameTradeMail(struct Mail * mail, const struct InGameTrade * inGameTrade);
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static void CB2_RunTradeAnim_LinkTrade(void);
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@@ -591,7 +591,7 @@ static const u8 sWirelessSignalAnimParams[][2] = {
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};
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// Sprite callback for link cable trade glow
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static void SpriteCB_TradeGlowCable(struct Sprite * sprite)
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static void SpriteCB_TradeGlowCable(struct Sprite *sprite)
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{
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sprite->data[0]++;
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if (sprite->data[0] == 10)
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@@ -602,7 +602,7 @@ static void SpriteCB_TradeGlowCable(struct Sprite * sprite)
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}
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// Sprite callback for wireless trade glow
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static void SpriteCB_TradeGlowWireless(struct Sprite * sprite)
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static void SpriteCB_TradeGlowWireless(struct Sprite *sprite)
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{
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if (!sprite->invisible)
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{
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@@ -616,7 +616,7 @@ static void SpriteCB_TradeGlowWireless(struct Sprite * sprite)
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}
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// Palette flash for trade glow core
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static void SpriteCB_TradeGlowCore(struct Sprite * sprite)
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static void SpriteCB_TradeGlowCore(struct Sprite *sprite)
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{
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if (sprite->data[1] == 0)
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{
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@@ -628,7 +628,7 @@ static void SpriteCB_TradeGlowCore(struct Sprite * sprite)
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}
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// Move down for 10 frames
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static void SpriteCB_GameLinkCableEnd_Outbound(struct Sprite * sprite)
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static void SpriteCB_GameLinkCableEnd_Outbound(struct Sprite *sprite)
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{
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sprite->data[0]++;
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sprite->y2++;
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@@ -637,7 +637,7 @@ static void SpriteCB_GameLinkCableEnd_Outbound(struct Sprite * sprite)
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}
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// Move up for 10 frames
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static void SpriteCB_GameLinkCableEnd_Inbound(struct Sprite * sprite)
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static void SpriteCB_GameLinkCableEnd_Inbound(struct Sprite *sprite)
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{
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sprite->data[0]++;
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sprite->y2--;
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@@ -646,7 +646,7 @@ static void SpriteCB_GameLinkCableEnd_Inbound(struct Sprite * sprite)
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}
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// Play a sound every 15 frames
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static void SpriteCB_TradeGBAScreen(struct Sprite * sprite)
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static void SpriteCB_TradeGBAScreen(struct Sprite *sprite)
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{
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sprite->data[0]++;
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if (sprite->data[0] == 15)
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@@ -2326,7 +2326,7 @@ static void HandleLinkDataReceive(void)
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}
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}
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static void SpriteCB_TradePokeball_Default(struct Sprite * sprite)
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static void SpriteCB_TradePokeball_Default(struct Sprite *sprite)
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{
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sprite->y += sprite->data[0] / 10;
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sprite->data[5] += sprite->data[1];
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@@ -2347,7 +2347,7 @@ static void SpriteCB_TradePokeball_Default(struct Sprite * sprite)
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}
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}
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static void SpriteCB_TradePokeball_Outbound(struct Sprite * sprite)
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static void SpriteCB_TradePokeball_Outbound(struct Sprite *sprite)
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{
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sprite->y2 += sTradeBallVerticalVelocityTable[sprite->data[0]];
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if (sprite->data[0] == 22)
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@@ -2362,7 +2362,7 @@ static void SpriteCB_TradePokeball_Outbound(struct Sprite * sprite)
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}
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}
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static void SpriteCB_TradePokeball_Outbound2(struct Sprite * sprite)
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static void SpriteCB_TradePokeball_Outbound2(struct Sprite *sprite)
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{
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if (sprite->data[1] == 20)
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StartSpriteAffineAnim(sprite, 1);
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@@ -2379,7 +2379,7 @@ static void SpriteCB_TradePokeball_Outbound2(struct Sprite * sprite)
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}
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}
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static void SpriteCB_TradePokeball_Inbound(struct Sprite * sprite)
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static void SpriteCB_TradePokeball_Inbound(struct Sprite *sprite)
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{
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if (sprite->data[2] == 0)
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{
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