More sync with battle controllers
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@@ -521,16 +521,6 @@ struct BattleScripting
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u8 field_23;
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};
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enum
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{
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BACK_PIC_RED,
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BACK_PIC_LEAF,
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BACK_PIC_RS_BRENDAN,
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BACK_PIC_RS_MAY,
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BACK_PIC_POKEDUDE,
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BACK_PIC_OLDMAN
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};
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struct BattleSpriteInfo
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{
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/*0x0*/ u16 invisible : 1; // 0x1
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