More sync with battle controllers
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@@ -452,7 +452,7 @@ void DecompressTrainerBackPalette(u16 index, u8 palette)
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LoadCompressedPalette(gTrainerBackPicPaletteTable[index].data, (palette + 16) * 16, 0x20);
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}
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void BattleGfxSfxDummy3(u8 a1)
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void BattleGfxSfxDummy3(u8 gender)
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{
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}
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