More sync with battle controllers

This commit is contained in:
Eduardo Quezada
2022-08-20 16:13:03 -04:00
parent 2f03c4a62c
commit 616ab63d94
16 changed files with 339 additions and 274 deletions
+6 -6
View File
@@ -1,10 +1,10 @@
const struct MonCoords gTrainerBackPicCoords[] = {
{.size = 8, .y_offset = 5},
{.size = 8, .y_offset = 5},
{.size = 8, .y_offset = 4},
{.size = 8, .y_offset = 4},
{.size = 8, .y_offset = 4},
{.size = 8, .y_offset = 4}
[TRAINER_BACK_PIC_RED] = {.size = 8, .y_offset = 5},
[TRAINER_BACK_PIC_LEAF] = {.size = 8, .y_offset = 5},
[TRAINER_BACK_PIC_RUBY_SAPPHIRE_BRENDAN] = {.size = 8, .y_offset = 4},
[TRAINER_BACK_PIC_RUBY_SAPPHIRE_MAY] = {.size = 8, .y_offset = 4},
[TRAINER_BACK_PIC_POKEDUDE] = {.size = 8, .y_offset = 4},
[TRAINER_BACK_PIC_OLD_MAN] = {.size = 8, .y_offset = 4}
};
const struct CompressedSpriteSheet gTrainerBackPicTable[] = {