port field_effect_helpers from emerald
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@@ -58,7 +58,7 @@ static void sub_81504A8(void)
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{
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struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
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sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(0));
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ObjectEventTurn(objectEvent, objectEvent->placeholder18);
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ObjectEventTurn(objectEvent, objectEvent->movementDirection);
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SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT);
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}
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@@ -66,7 +66,7 @@ static void sub_81504E8(void)
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{
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struct ObjectEvent *objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
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sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(1));
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ObjectEventTurn(objectEvent, objectEvent->placeholder18);
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ObjectEventTurn(objectEvent, objectEvent->movementDirection);
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SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE);
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sub_80BD620(0, 0);
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}
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@@ -125,7 +125,7 @@ static void sub_81505C4(u8 taskId)
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sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(0));
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else
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sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2));
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ObjectEventTurn(objectEvent, objectEvent->placeholder18);
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ObjectEventTurn(objectEvent, objectEvent->movementDirection);
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sprite->pos2.x = 0;
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sprite->pos2.y = 0;
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ScriptContext2_Disable();
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@@ -143,13 +143,13 @@ static void sub_8150708(void)
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if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING))
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{
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sub_81507BC(objectEvent, GetPlayerAvatarGraphicsIdByStateId(2));
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ObjectEventTurn(objectEvent, objectEvent->placeholder18);
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ObjectEventTurn(objectEvent, objectEvent->movementDirection);
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SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING);
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gFieldEffectArguments[0] = objectEvent->currentCoords.x;
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gFieldEffectArguments[1] = objectEvent->currentCoords.y;
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gFieldEffectArguments[2] = gPlayerAvatar.objectEventId;
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fieldEffectId = FieldEffectStart(FLDEFF_SURF_BLOB);
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objectEvent->mapobj_unk_1A = fieldEffectId;
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objectEvent->fieldEffectSpriteId = fieldEffectId;
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sub_80DC44C(fieldEffectId, 1);
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}
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}
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