data type fixes
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@@ -23,10 +23,6 @@ static void sub_807834C(struct Sprite *sprite);
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static void sub_8078380(struct Sprite *sprite);
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// Data
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extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
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extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
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extern const u8 *const gBattleAnims_StatusConditions[];
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static const union AnimCmd gUnknown_83BF3E0[] =
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{
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ANIMCMD_FRAME(0, 3),
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@@ -207,15 +203,15 @@ const u8 gUnknown_83BF52C[] = _("TASK OVER\nタスクがオ-バ-しました");
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static const struct Subsprite gSubsprites_83BF544[] =
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{
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{.x = -16, .y = -16, .shape = ST_OAM_SQUARE, .size = 3, .tileOffset = 0, .priority = 2},
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{.x = -16, .y = 48, .shape = ST_OAM_H_RECTANGLE, .size = 3, .tileOffset = 64, .priority = 2},
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{.x = 48, .y = -16, .shape = ST_OAM_V_RECTANGLE, .size = 3, .tileOffset = 96, .priority = 2},
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{.x = 48, .y = 48, .shape = ST_OAM_SQUARE, .size = 2, .tileOffset = 128, .priority = 2},
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{.x = -16, .y = -16, .shape = SPRITE_SHAPE(8x8), .size = 3, .tileOffset = 0, .priority = 2},
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{.x = -16, .y = 48, .shape = SPRITE_SHAPE(16x8), .size = 3, .tileOffset = 64, .priority = 2},
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{.x = 48, .y = -16, .shape = SPRITE_SHAPE(8x16), .size = 3, .tileOffset = 96, .priority = 2},
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{.x = 48, .y = 48, .shape = SPRITE_SHAPE(8x8), .size = 2, .tileOffset = 128, .priority = 2},
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};
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static const struct SubspriteTable gUnknown_83BF554[] =
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{
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{ARRAY_COUNT(gSubsprites_83BF544), gSubsprites_83BF544},
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{NELEMS(gSubsprites_83BF544), gSubsprites_83BF544},
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};
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static const struct SpriteTemplate gUnknown_83BF55C =
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@@ -361,7 +357,7 @@ void sub_80783FC(u8 taskId)
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SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
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SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
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spriteId = CreateSprite(&gUnknown_83BF55C, x, y, 4);
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if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == 0xFFFF)
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if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == SPRITE_INVALID_TAG)
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gSprites[spriteId].invisible = TRUE;
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SetSubspriteTables(&gSprites[spriteId], gUnknown_83BF554);
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