diff --git a/graphics/battle_anims/sprites/substitute.bin b/graphics/battle_anims/sprites/substitute.bin deleted file mode 100644 index d30c07d4e..000000000 Binary files a/graphics/battle_anims/sprites/substitute.bin and /dev/null differ diff --git a/graphics/battle_anims/sprites/substitute_back.png b/graphics/battle_anims/sprites/substitute_back.png new file mode 100644 index 000000000..8ea1f7ff8 Binary files /dev/null and b/graphics/battle_anims/sprites/substitute_back.png differ diff --git a/include/graphics.h b/include/graphics.h index 4a4d86250..069924f78 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -3936,8 +3936,8 @@ extern const u32 gBlankGfxCompressed[]; extern const u32 gInterfaceGfx_HPNumbers[]; extern const u32 gGhostFrontPic[]; extern const u32 gGhostPalette[]; -extern const u32 gSubstituteDollGfx[]; -extern const u32 gSubstituteDollTilemap[]; +extern const u32 gSubstituteDollFrontGfx[]; +extern const u32 gSubstituteDollBackGfx[]; extern const u32 gSubstituteDollPal[]; // ice diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 330880e70..a79a09254 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -763,9 +763,9 @@ void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite) { position = GetBattlerPosition(battlerId); if (GetBattlerSide(battlerId) != B_SIDE_PLAYER) - LZDecompressVram(gSubstituteDollGfx, gMonSpritesGfxPtr->sprites[position]); + LZDecompressVram(gSubstituteDollFrontGfx, gMonSpritesGfxPtr->sprites[position]); else - LZDecompressVram(gSubstituteDollTilemap, gMonSpritesGfxPtr->sprites[position]); + LZDecompressVram(gSubstituteDollBackGfx, gMonSpritesGfxPtr->sprites[position]); for (i = 1; i < 4; ++i) { u8 (*ptr)[4][0x800] = gMonSpritesGfxPtr->sprites[position]; diff --git a/src/graphics.c b/src/graphics.c index 8e606ca3f..94fd2cc6e 100644 --- a/src/graphics.c +++ b/src/graphics.c @@ -839,8 +839,8 @@ const u32 gBattleAnimSpriteGfx_Confetti[] = INCBIN_U32("graphics/battle_anims/sp const u32 gBattleAnimSpritePal_Confetti[] = INCBIN_U32("graphics/battle_anims/sprites/confetti.gbapal.lz"); const u32 gSubstituteDollPal[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.gbapal.lz"); -const u32 gSubstituteDollGfx[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.4bpp.lz"); -const u32 gSubstituteDollTilemap[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.bin.lz"); +const u32 gSubstituteDollFrontGfx[] = INCBIN_U32("graphics/battle_anims/sprites/substitute.4bpp.lz"); +const u32 gSubstituteDollBackGfx[] = INCBIN_U32("graphics/battle_anims/sprites/substitute_back.4bpp.lz"); const u32 gBattleAnimSpriteGfx_GreenStar[] = INCBIN_U32("graphics/battle_anims/sprites/green_star.4bpp.lz"); const u32 gBattleAnimSpritePal_GreenStar[] = INCBIN_U32("graphics/battle_anims/sprites/green_star.gbapal.lz");