fix for merge

This commit is contained in:
jiangzhengwenjz
2019-06-04 01:54:51 +08:00
2535 changed files with 59634 additions and 59721 deletions
+1 -1
View File
@@ -48,7 +48,7 @@ void SpawnFieldObjectsInView(s16, s16);
u8 sprite_new(u8, u8, s16, s16, u8, u8);
u8 AddPseudoEventObject(u16, void (*)(struct Sprite *), s16, s16, u8);
u8 show_sprite(u8, u8, u8);
u8 SpawnSpecialFieldObjectParametrized(u8, u8, u8, s16, s16, u8);
u8 SpawnSpecialFieldObjectParameterized(u8, u8, u8, s16, s16, u8);
u8 SpawnSpecialFieldObject(struct MapObjectTemplate *);
void sub_8093038(s16, s16, s16 *, s16 *);
void CameraObjectReset1(void);
+2 -2
View File
@@ -9,8 +9,8 @@
struct ListMenuItem
{
const u8 *name;
s32 id;
const u8 *unk_00;
s32 unk_04;
};
struct ListMenu;
+2 -2
View File
@@ -15,7 +15,7 @@ struct MenuAction
} func;
};
void box_print(u8, u8, u8, u8, const void *, s8, const u8 *);
void AddTextPrinterParameterized3(u8, u8, u8, u8, const void *, s8, const u8 *);
void sub_8198070(u8 windowId, bool8 copyToVram);
void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
@@ -34,7 +34,7 @@ u64 sub_8198A50(struct WindowTemplate*, u8, u8, u8, u8, u8, u8, u16); // returns
s8 Menu_ProcessInputNoWrapClearOnChoose(void);
void do_scheduled_bg_tilemap_copies_to_vram(void);
void clear_scheduled_bg_copies_to_vram(void);
void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str);
void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str);
void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u16 a3);
void sub_810F4D8(u8 windowId, bool32 someBool);
void *sub_80F68F0(u8 bgId, const void *src, u32 size, u16 offset, u8 mode);
+3 -3
View File
@@ -7,7 +7,7 @@
// Exported RAM declarations
struct ScrollArrowsTemplate
struct ScrollIndicatorArrowPairTemplate
{
u8 unk_00;
u8 unk_01;
@@ -24,8 +24,8 @@ struct ScrollArrowsTemplate
};
// Exported ROM declarations
u8 AddScrollIndicatorArrowPairParametrized(u8, u8, u8, u8, s32, u16, u16, u16 *);
u8 AddScrollIndicatorArrowPair(const struct ScrollArrowsTemplate * template, u16 * a1);
u8 AddScrollIndicatorArrowPairParameterized(u8, u8, u8, u8, s32, u16, u16, u16 *);
u8 AddScrollIndicatorArrowPair(const struct ScrollIndicatorArrowPairTemplate * template, u16 * a1);
void RemoveScrollIndicatorArrowPair(u8);
#endif //GUARD_MENU_INDICATORS_H
+1 -1
View File
@@ -9,7 +9,7 @@ void sub_81973A4(void);
void sub_81973C4(u8, u8);
void sub_819746C(u8 windowId, bool8 copyToVram);
void sub_81973FC(u8, u8);
u16 AddTextPrinterParametrized(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor);
u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void ( *callback)(u16, struct TextPrinter *), u8 fgColor, u8 bgColor, u8 shadowColor);
void DisplayItemMessageOnField(u8 taskId, u8 bgId, const u8 *src, TaskFunc callback);
void sub_8197434(u8 a0, u8 a1);
void SetStandardWindowBorderStyle(u8 a0, u8 a1);
+24
View File
@@ -13,6 +13,23 @@ enum {
AILMENT_BRN
};
struct Struct203B0A0
{
MainCallback exitCallback;
TaskFunc unk4;
u8 unk8_0:4;
u8 mode:2;
u8 unk8_2:2;
s8 unk9;
s8 unkA;
u8 unkB;
u16 unkC;
s16 unkE;
s16 unk10;
};
extern struct Struct203B0A0 gUnknown_203B0A0;
extern void (*gUnknown_3005E98)(u8 taskId, TaskFunc func);
bool8 FieldCallback_PrepareFadeInFromMenu(void);
@@ -27,5 +44,12 @@ void sub_8126EDC(void);
void c2_8123744(void);
u8 GetCursorSelectionMonId(void);
void sub_8128370(void);
void sub_811F818(u8 monId, u8 a1);
void sub_8121D0C(u8);
void sub_811FB28(u8 taskId);
void sub_8120760(u8 taskId, u8 a1, s8 a2, s16 amount, TaskFunc followupFunc);
void GetMonNickname(const struct Pokemon * mon, u8 * dest);
void sub_81202F8(const u8 * src, u8 a1);
bool8 sub_8120370(void);
#endif // GUARD_PARTY_MENU_H