Match player name choices in LG
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+22
-2
@@ -271,11 +271,11 @@ static const struct WindowTemplate sNewGameAdventureIntroWindowTemplates[] = {
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}, DUMMY_WIN_TEMPLATE
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};
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const u8 sTextColor_HelpSystem[4] = {
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static const u8 sTextColor_HelpSystem[4] = {
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0x00, 0x01, 0x02
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};
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const u8 sTextColor_OakSpeech[4] = {
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static const u8 sTextColor_OakSpeech[4] = {
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0x00, 0x02, 0x03
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};
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@@ -405,11 +405,19 @@ static const u8 *const sHelpDocsPtrs[] = {
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};
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static const u8 *const sMaleNameChoices[] = {
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#if defined(FIRERED)
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gNameChoice_Red,
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gNameChoice_Fire,
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gNameChoice_Ash,
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gNameChoice_Kene,
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gNameChoice_Geki,
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#elif defined(LEAFGREEN)
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gNameChoice_Green,
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gNameChoice_Leaf,
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gNameChoice_Gary,
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gNameChoice_Kaz,
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gNameChoice_Toru,
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#endif
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gNameChoice_Jak,
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gNameChoice_Janne,
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gNameChoice_Jonn,
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@@ -427,8 +435,13 @@ static const u8 *const sMaleNameChoices[] = {
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};
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static const u8 *const sFemaleNameChoices[] = {
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#if defined(FIRERED)
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gNameChoice_Red,
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gNameChoice_Fire,
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#elif defined(LEAFGREEN)
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gNameChoice_Green,
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gNameChoice_Leaf,
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#endif
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gNameChoice_Omi,
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gNameChoice_Jodi,
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gNameChoice_Amanda,
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@@ -449,10 +462,17 @@ static const u8 *const sFemaleNameChoices[] = {
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};
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static const u8 *const sRivalNameChoices[] = {
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#if defined(FIRERED)
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gNameChoice_Green,
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gNameChoice_Gary,
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gNameChoice_Kaz,
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gNameChoice_Toru
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#elif defined(LEAFGREEN)
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gNameChoice_Red,
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gNameChoice_Ash,
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gNameChoice_Kene,
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gNameChoice_Geki
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#endif
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};
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static void VBlankCB_NewGameOaksSpeech(void)
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