through Cb_ReleaseMon
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@@ -288,5 +288,10 @@ struct PokemonStorageSystemData
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extern struct PokemonStorageSystemData *sPSSData;
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void Cb2_ExitPSS(void);
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void sub_808C8FC(void);
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void sub_808C940(u8 curBox);
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void sub_808C950(void);
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u8 HandleBoxChooseSelectionInput(void);
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void sub_808C854(struct UnkPSSStruct_2002370 *a0, u16 tileTag, u16 palTag, u8 a3, bool32 loadPal);
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#endif //GUARD_POKEMON_STORAGE_SYSTEM_INTERNAL_H
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