Prelim names for mvmt actions; merge field_ground_effect into evobjmv
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@@ -18,7 +18,7 @@
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#include "field_fadetransition.h"
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#include "field_weather.h"
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#include "event_object_movement.h"
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#include "event_object_80688E4.h"
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#include "event_object_movement.h"
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#include "event_object_lock.h"
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#include "field_player_avatar.h"
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#include "field_control_avatar.h"
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