ported battle_controller_opponent from pokeem and corrected lots of stuff
This commit is contained in:
+2
-2
@@ -152,7 +152,7 @@ _080B7386:
|
||||
ldr r0, _080B73A0 @ =gBattleAnimArgs
|
||||
ldrh r0, [r0, 0x8]
|
||||
strh r0, [r5, 0x2E]
|
||||
ldr r0, _080B73A4 @ =sub_8075590
|
||||
ldr r0, _080B73A4 @ =StartAnimLinearTranslation
|
||||
str r0, [r5, 0x1C]
|
||||
ldr r1, _080B73A8 @ =move_anim_8074EE0
|
||||
adds r0, r5, 0
|
||||
@@ -162,7 +162,7 @@ _080B7386:
|
||||
bx r0
|
||||
.align 2, 0
|
||||
_080B73A0: .4byte gBattleAnimArgs
|
||||
_080B73A4: .4byte sub_8075590
|
||||
_080B73A4: .4byte StartAnimLinearTranslation
|
||||
_080B73A8: .4byte move_anim_8074EE0
|
||||
thumb_func_end sub_80B72F8
|
||||
|
||||
|
||||
Reference in New Issue
Block a user