ported battle_controller_opponent from pokeem and corrected lots of stuff

This commit is contained in:
jiangzhengwenjz
2019-08-03 06:55:42 +08:00
parent 742a7ee1be
commit 6a063cf74a
41 changed files with 2096 additions and 7028 deletions
+1 -1
View File
@@ -10,7 +10,6 @@ void CB2_QuitRecordedBattle(void);
void sub_8038528(struct Sprite* sprite);
void sub_8038A04(void); // unused
void VBlankCB_Battle(void);
void nullsub_17(void);
void sub_8038B74(struct Sprite *sprite);
void sub_8038D64(void);
u32 sub_80391E0(u8 arrayId, u8 caseId);
@@ -48,6 +47,7 @@ void sub_800FD9C(void);
void sub_80120C4(struct Sprite *);
void sub_8012100(struct Sprite *);
void nullsub_12(void);
void SpriteCB_FaintOpponentMon(struct Sprite *sprite);
extern const u8 gStatusConditionString_PoisonJpn[8];
extern const u8 gStatusConditionString_SleepJpn[8];