ported battle_controller_opponent from pokeem and corrected lots of stuff
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@@ -174,6 +174,7 @@ enum
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CONTROLLER_CMDS_COUNT
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};
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extern struct UnusedControllerStruct gUnknown_2022870;
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// general functions
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void HandleLinkBattleSetup(void);
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@@ -243,6 +244,7 @@ void SetControllerToRecordedPlayer(void);
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// opponent controller
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void SetControllerToOpponent(void);
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void OpponentBufferExecCompleted(void);
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// player partner controller
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void SetControllerToPlayerPartner(void);
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@@ -255,6 +257,11 @@ void SetControllerToPokedude(void);
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// oak controller
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void SetControllerToOakOrOldman(void);
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bool8 sub_80EB2E0(u8);
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void sub_80EB2F4(u8);
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void sub_80E8570(void);
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void sub_80E85C0(void);
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void sub_80E8598(void);
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// link opponent
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void SetControllerToLinkOpponent(void);
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