ported battle_controller_opponent from pokeem and corrected lots of stuff
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@@ -6,5 +6,7 @@
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u16 sub_8164FCC(u8, u8);
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void sub_80E7524(u32 *);
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void ValidateEReaderTrainer(void);
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u8 GetBattleTowerTrainerFrontSpriteId(void);
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u8 GetEreaderTrainerFrontSpriteId(void);
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#endif //GUARD_BATTLE_TOWER_H
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