ported battle_controller_opponent from pokeem and corrected lots of stuff
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+3
-1
@@ -72,7 +72,7 @@ SECTIONS {
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src/battle_util2.o(.text);
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asm/battle_controller_player.o(.text);
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src/battle_gfx_sfx_util.o(.text);
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asm/battle_controller_opponent.o(.text);
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src/battle_controller_opponent.o(.text);
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asm/battle_ai_switch_items.o(.text);
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asm/battle_controller_link_opponent.o(.text);
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src/pokemon.o(.text);
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@@ -382,6 +382,8 @@ SECTIONS {
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data/data.o(.rodata);
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src/battle_util.o(.rodata);
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data/data.o(.rodata.825011C);
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src/battle_controller_opponent.o(.rodata);
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data/data.o(.rodata.8250B20);
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src/pokemon.o(.rodata);
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src/trig.o(.rodata);
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src/util.o(.rodata);
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