Merge branch 'master' into doc-tilesets
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@@ -103,6 +103,17 @@
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#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF
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#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1
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// gTileset_PokemonLeague
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#define METATILE_PokemonLeague_Door_Top_Open 0x28E
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#define METATILE_PokemonLeague_Door_Mid_Open 0x296
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#define METATILE_PokemonLeague_Entry_TopLeft_Closed 0x29D
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#define METATILE_PokemonLeague_Entry_TopMid_Closed 0x29E
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#define METATILE_PokemonLeague_Entry_TopRight_Closed 0x29F
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#define METATILE_PokemonLeague_Entry_BottomLeft_Closed 0x2A5
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#define METATILE_PokemonLeague_Entry_BottomMid_Closed 0x2A6
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#define METATILE_PokemonLeague_Entry_BottomRight_Closed 0x2A7
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#define METATILE_PokemonLeague_Floor_ShadeFull_Lance 0x311
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// gTileset_MtEmber
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#define METATILE_MtEmber_CaveEntrance 0x346
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+8
-2
@@ -4,6 +4,8 @@
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#include "global.h"
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#include "main.h"
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#define LIBRFU_VERSION 1024
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/* TODOs:
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* - documentation
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* - check if any field needs to be volatile
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@@ -307,7 +309,11 @@ struct STWIStatus
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u8 ackActiveCommand;
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u8 timerSelect;
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u8 unk_b;
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u32 timerState; // this field is s32 in emerald
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#if LIBRFU_VERSION >= 1026
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s32 timerState;
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#else
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u32 timerState;
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#endif
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vu8 timerActive;
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u8 unk_11;
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vu16 error;
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@@ -472,7 +478,7 @@ extern struct RfuFixed *gRfuFixed;
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extern struct RfuSlotStatusNI *gRfuSlotStatusNI[RFU_CHILD_MAX];
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extern struct RfuSlotStatusUNI *gRfuSlotStatusUNI[RFU_CHILD_MAX];
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// librfu_s32id
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// librfu_sio32id
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s32 AgbRFU_checkID(u8 maxTries);
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// Arguments with "bm..." specify slots of the form (0x01 << slot number) that are the object of a function operation.
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