intro: through sub_80ED818
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+178
-2
@@ -27,16 +27,19 @@ struct IntroSequenceData
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u8 field_000C[6];
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u16 field_0012;
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struct Sprite * field_0014;
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u8 filler_0018[4];
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struct Sprite * field_0018;
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struct Sprite * field_001C;
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struct Sprite * field_0020;
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u8 filler_0024[0x18];
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struct Sprite * field_0024;
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u8 filler_0028[0x14];
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u8 field_003C[0x400];
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u8 field_043C[0x400];
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u8 filler_083C[0x2080];
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}; // size: 0x28BC
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EWRAM_DATA struct GcmbStruct gUnknown_203AAD4 = {0};
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EWRAM_DATA u16 gUnknown_203AB00 = 0;
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EWRAM_DATA u16 gUnknown_203AB02 = 0;
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void sub_80EC870(void);
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void sub_80EC9D4(void);
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@@ -60,12 +63,21 @@ void sub_80ED428(u8 taskId);
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void sub_80ED444(struct IntroSequenceData * ptr);
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void sub_80ED4A0(struct IntroSequenceData * ptr);
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void sub_80ED4C0(struct IntroSequenceData * ptr);
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void sub_80ED6D8(void);
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void sub_80ED714(u8 taskId);
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void sub_80ED7D4(struct IntroSequenceData * ptr);
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void sub_80ED818(struct Sprite * sprite);
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void sub_80ED898(struct IntroSequenceData * ptr);
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void sub_80EDBE8(struct IntroSequenceData * ptr);
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void sub_80ED40C(u8 taskId);
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void sub_80EDC40(void);
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void sub_80EDDF0(void);
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void sub_80EDED8(void);
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struct Sprite * sub_80EDF68(void);
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void sub_80EE200(u8 taskId);
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void sub_80EE4F8(struct IntroSequenceData * ptr);
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void sub_80EE528(struct Sprite * sprite, u16 a1, u16 a2, u16 a3);
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bool32 sub_80EE5C8(struct IntroSequenceData * ptr);
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void sub_80EEBE4(void);
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extern const u32 gMultiBootProgram_PokemonColosseum_Start[];
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@@ -96,14 +108,21 @@ extern const u8 gUnknown_840644C[];
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extern const u16 gUnknown_8406634[];
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extern const u8 gUnknown_8406654[];
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extern const u8 gUnknown_84071D0[];
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extern const u16 gUnknown_8407430[];
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extern const u8 gUnknown_8407470[];
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extern const u8 gUnknown_8407A50[];
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extern const u8 gUnknown_8407B9C[];
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extern const u8 gUnknown_8408D98[];
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extern const struct BgTemplate gUnknown_840BB80[2];
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extern const struct BgTemplate gUnknown_840BB88[2];
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extern const struct BgTemplate gUnknown_840BB90[4];
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extern const struct BgTemplate gUnknown_840BBA0[2];
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extern const struct WindowTemplate gUnknown_840BBA8[];
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extern const struct SpriteTemplate gUnknown_840BDA8;
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extern const struct SpriteTemplate gUnknown_840BDC0;
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extern const struct SpriteTemplate gUnknown_840BDFC;
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void sub_80EC5A4(void)
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{
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@@ -736,3 +755,160 @@ void sub_80ED4A0(struct IntroSequenceData * this)
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if (this->field_0020 != NULL)
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DestroySprite(this->field_0020);
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}
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void sub_80ED4C0(struct IntroSequenceData * this)
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{
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switch (this->field_0004)
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{
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case 0:
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LoadPalette(gUnknown_8407430, 0x10, 0x40);
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LoadPalette(gUnknown_8405DA4, 0x50, 0x20);
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BlendPalettes(0xFFFFFFFE, 16, RGB_WHITE);
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InitBgsFromTemplates(0, gUnknown_840BBA0, NELEMS(gUnknown_840BBA0));
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DecompressAndCopyTileDataToVram(1, gUnknown_8407470, 0, 0, 0);
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DecompressAndCopyTileDataToVram(1, gUnknown_8407A50, 0, 0, 1);
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ShowBg(1);
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HideBg(0);
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HideBg(2);
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HideBg(3);
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ResetBgPositions();
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this->field_0004++;
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SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
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SetGpuRegBits(REG_OFFSET_WININ, 0x12);
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ClearGpuRegBits(REG_OFFSET_WININ, 0x01);
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SetGpuRegBits(REG_OFFSET_WINOUT, 0x00);
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SetGpuReg(REG_OFFSET_WIN0V, 0x2080);
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SetGpuReg(REG_OFFSET_WIN0H, 0x0078);
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break;
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case 1:
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if (!FreeTempTileDataBuffersIfPossible())
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{
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DecompressAndCopyTileDataToVram(0, gUnknown_8407B9C, 0, 0, 0);
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DecompressAndCopyTileDataToVram(0, gUnknown_8408D98, 0, 0, 1);
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gUnknown_203AB00 = 4;
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gUnknown_203AB02 = 52;
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ChangeBgX(0, 0x00001800, 0);
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ChangeBgY(0, 0x0001F000, 0);
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this->field_0004++;
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}
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break;
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case 2:
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if (!FreeTempTileDataBuffersIfPossible())
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{
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BlendPalettes(0xFFFFFFFE, 0, RGB_WHITE);
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ShowBg(0);
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CreateTask(sub_80ED714, 0);
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sub_80EE4F8(this);
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sub_80EE528(this->field_0018, 0, 0xB4, 0x34);
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CreateTask(sub_80EE200, 0);
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sub_80ED6D8();
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this->field_0012 = 0;
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this->field_0004++;
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}
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break;
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case 3:
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this->field_0012++;
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if (this->field_0012 == 16)
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sub_80ED7D4(this);
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if (!sub_80EE5C8(this) && !FuncIsActiveTask(sub_80EE200))
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sub_80ECAA8(this, sub_80ED898);
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break;
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}
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}
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void sub_80ED69C(u8 taskId)
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{
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if (gTasks[taskId].data[0] == 0)
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ChangeBgX(1, 0x400, 2);
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else
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ChangeBgX(1, 0x020, 2);
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}
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void sub_80ED6D8(void)
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{
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CreateTask(sub_80ED69C, 0);
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}
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void sub_80ED6EC(void)
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{
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u8 taskId = FindTaskIdByFunc(sub_80ED69C);
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gTasks[taskId].data[0] = 1;
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}
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void sub_80ED714(u8 taskId)
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{
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s16 * data = gTasks[taskId].data;
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if (data[0] == 0)
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{
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data[1]++;
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if (data[1] >= 30)
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{
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data[1] = 0;
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data[2] ^= 1;
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ChangeBgY(0, (data[2] << 15) + 0x1F000, 0);
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}
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}
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}
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void sub_80ED760(void)
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{
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u8 taskId = FindTaskIdByFunc(sub_80ED714);
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gTasks[taskId].data[0] = 1;
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}
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void sub_80ED788(void)
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{
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u8 taskId = FindTaskIdByFunc(sub_80ED714);
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gTasks[taskId].data[0] = 0;
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}
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u8 sub_80ED7B0(void)
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{
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u8 taskId = FindTaskIdByFunc(sub_80ED714);
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return gTasks[taskId].data[2];
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}
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void sub_80ED7D4(struct IntroSequenceData * this)
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{
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u8 spriteId = CreateSprite(&gUnknown_840BDFC, 296, 112, 7);
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if (spriteId != MAX_SPRITES)
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{
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this->field_0024 = &gSprites[spriteId];
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this->field_0024->callback = sub_80ED818;
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}
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else
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this->field_0024 = NULL;
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}
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void sub_80ED818(struct Sprite * sprite)
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{
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s16 * data = sprite->data;
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switch (data[0])
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{
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case 0:
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data[1] = sprite->pos1.x << 5;
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data[2] = 160;
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data[0]++;
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// fallthrough
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case 1:
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data[1] -= data[2];
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sprite->pos1.x = data[1] >> 5;
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if (sprite->pos1.x <= 52)
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{
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sub_80ED6EC();
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data[0]++;
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}
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break;
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case 2:
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data[1] -= 32;
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sprite->pos1.x = data[1] >> 5;
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if (sprite->pos1.x <= -32)
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{
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sprite->invisible = TRUE;
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sprite->data[0]++;
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DestroySprite(sprite);
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}
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break;
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}
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}
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