intro: through sub_80ED818

This commit is contained in:
PikalaxALT
2019-07-03 16:27:56 -04:00
parent 6da3a0b53a
commit 6ccb5cc172
3 changed files with 179 additions and 489 deletions
+178 -2
View File
@@ -27,16 +27,19 @@ struct IntroSequenceData
u8 field_000C[6];
u16 field_0012;
struct Sprite * field_0014;
u8 filler_0018[4];
struct Sprite * field_0018;
struct Sprite * field_001C;
struct Sprite * field_0020;
u8 filler_0024[0x18];
struct Sprite * field_0024;
u8 filler_0028[0x14];
u8 field_003C[0x400];
u8 field_043C[0x400];
u8 filler_083C[0x2080];
}; // size: 0x28BC
EWRAM_DATA struct GcmbStruct gUnknown_203AAD4 = {0};
EWRAM_DATA u16 gUnknown_203AB00 = 0;
EWRAM_DATA u16 gUnknown_203AB02 = 0;
void sub_80EC870(void);
void sub_80EC9D4(void);
@@ -60,12 +63,21 @@ void sub_80ED428(u8 taskId);
void sub_80ED444(struct IntroSequenceData * ptr);
void sub_80ED4A0(struct IntroSequenceData * ptr);
void sub_80ED4C0(struct IntroSequenceData * ptr);
void sub_80ED6D8(void);
void sub_80ED714(u8 taskId);
void sub_80ED7D4(struct IntroSequenceData * ptr);
void sub_80ED818(struct Sprite * sprite);
void sub_80ED898(struct IntroSequenceData * ptr);
void sub_80EDBE8(struct IntroSequenceData * ptr);
void sub_80ED40C(u8 taskId);
void sub_80EDC40(void);
void sub_80EDDF0(void);
void sub_80EDED8(void);
struct Sprite * sub_80EDF68(void);
void sub_80EE200(u8 taskId);
void sub_80EE4F8(struct IntroSequenceData * ptr);
void sub_80EE528(struct Sprite * sprite, u16 a1, u16 a2, u16 a3);
bool32 sub_80EE5C8(struct IntroSequenceData * ptr);
void sub_80EEBE4(void);
extern const u32 gMultiBootProgram_PokemonColosseum_Start[];
@@ -96,14 +108,21 @@ extern const u8 gUnknown_840644C[];
extern const u16 gUnknown_8406634[];
extern const u8 gUnknown_8406654[];
extern const u8 gUnknown_84071D0[];
extern const u16 gUnknown_8407430[];
extern const u8 gUnknown_8407470[];
extern const u8 gUnknown_8407A50[];
extern const u8 gUnknown_8407B9C[];
extern const u8 gUnknown_8408D98[];
extern const struct BgTemplate gUnknown_840BB80[2];
extern const struct BgTemplate gUnknown_840BB88[2];
extern const struct BgTemplate gUnknown_840BB90[4];
extern const struct BgTemplate gUnknown_840BBA0[2];
extern const struct WindowTemplate gUnknown_840BBA8[];
extern const struct SpriteTemplate gUnknown_840BDA8;
extern const struct SpriteTemplate gUnknown_840BDC0;
extern const struct SpriteTemplate gUnknown_840BDFC;
void sub_80EC5A4(void)
{
@@ -736,3 +755,160 @@ void sub_80ED4A0(struct IntroSequenceData * this)
if (this->field_0020 != NULL)
DestroySprite(this->field_0020);
}
void sub_80ED4C0(struct IntroSequenceData * this)
{
switch (this->field_0004)
{
case 0:
LoadPalette(gUnknown_8407430, 0x10, 0x40);
LoadPalette(gUnknown_8405DA4, 0x50, 0x20);
BlendPalettes(0xFFFFFFFE, 16, RGB_WHITE);
InitBgsFromTemplates(0, gUnknown_840BBA0, NELEMS(gUnknown_840BBA0));
DecompressAndCopyTileDataToVram(1, gUnknown_8407470, 0, 0, 0);
DecompressAndCopyTileDataToVram(1, gUnknown_8407A50, 0, 0, 1);
ShowBg(1);
HideBg(0);
HideBg(2);
HideBg(3);
ResetBgPositions();
this->field_0004++;
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuRegBits(REG_OFFSET_WININ, 0x12);
ClearGpuRegBits(REG_OFFSET_WININ, 0x01);
SetGpuRegBits(REG_OFFSET_WINOUT, 0x00);
SetGpuReg(REG_OFFSET_WIN0V, 0x2080);
SetGpuReg(REG_OFFSET_WIN0H, 0x0078);
break;
case 1:
if (!FreeTempTileDataBuffersIfPossible())
{
DecompressAndCopyTileDataToVram(0, gUnknown_8407B9C, 0, 0, 0);
DecompressAndCopyTileDataToVram(0, gUnknown_8408D98, 0, 0, 1);
gUnknown_203AB00 = 4;
gUnknown_203AB02 = 52;
ChangeBgX(0, 0x00001800, 0);
ChangeBgY(0, 0x0001F000, 0);
this->field_0004++;
}
break;
case 2:
if (!FreeTempTileDataBuffersIfPossible())
{
BlendPalettes(0xFFFFFFFE, 0, RGB_WHITE);
ShowBg(0);
CreateTask(sub_80ED714, 0);
sub_80EE4F8(this);
sub_80EE528(this->field_0018, 0, 0xB4, 0x34);
CreateTask(sub_80EE200, 0);
sub_80ED6D8();
this->field_0012 = 0;
this->field_0004++;
}
break;
case 3:
this->field_0012++;
if (this->field_0012 == 16)
sub_80ED7D4(this);
if (!sub_80EE5C8(this) && !FuncIsActiveTask(sub_80EE200))
sub_80ECAA8(this, sub_80ED898);
break;
}
}
void sub_80ED69C(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
ChangeBgX(1, 0x400, 2);
else
ChangeBgX(1, 0x020, 2);
}
void sub_80ED6D8(void)
{
CreateTask(sub_80ED69C, 0);
}
void sub_80ED6EC(void)
{
u8 taskId = FindTaskIdByFunc(sub_80ED69C);
gTasks[taskId].data[0] = 1;
}
void sub_80ED714(u8 taskId)
{
s16 * data = gTasks[taskId].data;
if (data[0] == 0)
{
data[1]++;
if (data[1] >= 30)
{
data[1] = 0;
data[2] ^= 1;
ChangeBgY(0, (data[2] << 15) + 0x1F000, 0);
}
}
}
void sub_80ED760(void)
{
u8 taskId = FindTaskIdByFunc(sub_80ED714);
gTasks[taskId].data[0] = 1;
}
void sub_80ED788(void)
{
u8 taskId = FindTaskIdByFunc(sub_80ED714);
gTasks[taskId].data[0] = 0;
}
u8 sub_80ED7B0(void)
{
u8 taskId = FindTaskIdByFunc(sub_80ED714);
return gTasks[taskId].data[2];
}
void sub_80ED7D4(struct IntroSequenceData * this)
{
u8 spriteId = CreateSprite(&gUnknown_840BDFC, 296, 112, 7);
if (spriteId != MAX_SPRITES)
{
this->field_0024 = &gSprites[spriteId];
this->field_0024->callback = sub_80ED818;
}
else
this->field_0024 = NULL;
}
void sub_80ED818(struct Sprite * sprite)
{
s16 * data = sprite->data;
switch (data[0])
{
case 0:
data[1] = sprite->pos1.x << 5;
data[2] = 160;
data[0]++;
// fallthrough
case 1:
data[1] -= data[2];
sprite->pos1.x = data[1] >> 5;
if (sprite->pos1.x <= 52)
{
sub_80ED6EC();
data[0]++;
}
break;
case 2:
data[1] -= 32;
sprite->pos1.x = data[1] >> 5;
if (sprite->pos1.x <= -32)
{
sprite->invisible = TRUE;
sprite->data[0]++;
DestroySprite(sprite);
}
break;
}
}