diff --git a/src/credits.c b/src/credits.c index 4b6b05063..e3d2e1fdb 100644 --- a/src/credits.c +++ b/src/credits.c @@ -1040,28 +1040,28 @@ static void LoadCreditsMonPic(u8 whichMon) case CREDITSMON_CHARIZARD: InitWindows(sWindowTemplates_Charizard); FillWindowPixelBuffer(0, PIXEL_FILL(0)); - LoadMonPicInWindow(SPECIES_CHARIZARD, 8, 0, TRUE, 10, 0); + LoadMonPicInWindow(SPECIES_CHARIZARD, SHINY_ODDS, 0, TRUE, 10, 0); CopyToWindowPixelBuffer(1, (const void *)sWindow1Map_Charizard, 0, 0); CopyToWindowPixelBuffer(2, (const void *)sWindow2Map_Charizard, 0, 0); break; case CREDITSMON_VENUSAUR: InitWindows(sWindowTemplates_Venusaur); FillWindowPixelBuffer(0, PIXEL_FILL(0)); - LoadMonPicInWindow(SPECIES_VENUSAUR, 8, 0, TRUE, 10, 0); + LoadMonPicInWindow(SPECIES_VENUSAUR, SHINY_ODDS, 0, TRUE, 10, 0); CopyToWindowPixelBuffer(1, (const void *)sWindow1Map_Venusaur, 0, 0); CopyToWindowPixelBuffer(2, (const void *)sWindow2Map_Venusaur, 0, 0); break; case CREDITSMON_BLASTOISE: InitWindows(sWindowTemplates_Blastoise); FillWindowPixelBuffer(0, PIXEL_FILL(0)); - LoadMonPicInWindow(SPECIES_BLASTOISE, 8, 0, TRUE, 10, 0); + LoadMonPicInWindow(SPECIES_BLASTOISE, SHINY_ODDS, 0, TRUE, 10, 0); CopyToWindowPixelBuffer(1, (const void *)sWindow1Map_Blastoise, 0, 0); CopyToWindowPixelBuffer(2, (const void *)sWindow2Map_Blastoise, 0, 0); break; case CREDITSMON_PIKACHU: InitWindows(sWindowTemplates_Pikachu); FillWindowPixelBuffer(0, PIXEL_FILL(0)); - LoadMonPicInWindow(SPECIES_PIKACHU, 8, 0, TRUE, 10, 0); + LoadMonPicInWindow(SPECIES_PIKACHU, SHINY_ODDS, 0, TRUE, 10, 0); CopyToWindowPixelBuffer(1, (const void *)sWindow1Map_Pikachu, 0, 0); CopyToWindowPixelBuffer(2, (const void *)sWindow2Map_Pikachu, 0, 0); break; diff --git a/src/pokedex_screen.c b/src/pokedex_screen.c index 19f1a03fb..fca338e03 100644 --- a/src/pokedex_screen.c +++ b/src/pokedex_screen.c @@ -2205,7 +2205,7 @@ static u32 DexScreen_GetDefaultPersonality(int species) static void DexScreen_LoadMonPicInWindow(u8 windowId, u16 species, u16 paletteOffset) { - LoadMonPicInWindow(species, 8, DexScreen_GetDefaultPersonality(species), TRUE, paletteOffset >> 4, windowId); + LoadMonPicInWindow(species, SHINY_ODDS, DexScreen_GetDefaultPersonality(species), TRUE, paletteOffset >> 4, windowId); } static void DexScreen_PrintMonDexNo(u8 windowId, u8 fontId, u16 species, u8 x, u8 y)